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馆藏编号0JS1-GFDB-PDAQ

生死存亡

Brad Hackinen2008 后

作者来自文件内嵌 XMP 元数据

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
459 KB
SWF 版本
Flash 10 · AS3
舞台尺寸
640 × 480
帧率
30 fps
帧数 · 估时
3 帧
压缩方式
zlib
背景色
#333333
SHA-256 · 归档主键
04b2183dabb3557e50619abafdd75c391f88b46ddee982ede005a07b48b77967

媒体

音频
pcm_be / mp3 / adpcm · 11.025 kHz
位图格式
lossless
视频

资源计数

形状 43影片剪辑 44位图 1声音 17静态文本 1动态文本 10字体 3按钮 3变形形状 10

字体 · 4 种

ArialArial Bold_sansBerkelium Type

结构与时间轴

主类Game

场景 · 1 个

Scene 1

AS3 类 · 56 个

LoadingIconRightHexAccentAnimationLoadingTextBackgroundTitleSpriteTitleTextLeftHexAccentRightHexAccentCreditsButtonMutatorWingTipAnimationPlayerScoutSpriteStartButtonBrandingLoaderspAdPreRollAttackSoundEnergySoundFoodDieSoundNewPlayerCellSoundPlayerCellDieSoundPlayerUnitDieReplicateSoundSuccessSoundGameUnavailableSoundStartSoundMouseOverSoundLowWarningSoundHighWarningSoundEnemyUnitDieEnemyCellDieSoundButtonSoundMusicFullLengthSplashGamesNitroBrandingMenuGameCompleteCongratulationsMutatorAntennaeTipAnimationMutatorArmourTipAnimationMutatorJawsTipAnimationSpecialArmouredTipAnimationSpecialPiercingTipAnimationSpecialSightTipAnimationSpecialFlyingTipAnimationHowToEvolveAnimationEnemyHitEffectPlayerHitEffectHowToWinAnimationHowToReproduceAnimationHowToMoveAnimationHowToCaptureAnimationHowToBoxSelectAnimationHowToAttackAnimationMovementTargetEnemyScoutSpriteFoodPlaceholderMutationRingProjectile
展开剩余 36 个收起

分布与元数据

标签构成 · 28 种 / 158 个

DefineSprite44
DefineShape434
DefineSound17
DefineEditText10
DefineMorphShape210
CSMTextSettings5
DefineShape4
DefineShape24
DefineButton23
DefineFont33
DefineFontAlignZones3
ShowFrame3
DefineFontName2
SymbolClass2
DefineBitsLossless21
DefineSceneAndFrameLabelData1
DefineShape31
DefineText1
DoABC1
End1
FileAttributes1
Metadata1
PlaceObject21
Protect1
RemoveObject21
SetBackgroundColor1
SoundStreamHead21
Tag2551
其余 20 种,共 30· 展开全部收起

XMP 元数据

dc:title
Defense Fleet
dc:creator
Brad Hackinen
查看原始 xmp.xml