馆藏编号227F-84S5-W335
超级狮子玛丽
2011.08.17完整技术信息从 SWF 文件本体提取
文件概况
- 文件大小
- 7.8 MB
- SWF 版本
- Flash 11 · AS3
- 舞台尺寸
- 720 × 675
- 帧率
- 60 fps
- 帧数 · 估时
- 2 帧
- 压缩方式
- zlib
- 背景色
- #461FAA
- 制作工具
- Adobe Flex 4.5
- 编译时间
- 2011.08.17
- SHA-256 · 归档主键
- 108ef41325e0c65a42ef01a2a66dead12035bd47e55ec925dffddc958395d611
媒体
- 音频
- mp3 · 44.1 kHz
- 位图格式
- jpeg · lossless
- 视频
- 无
资源计数
形状 55影片剪辑 28位图 305声音 34静态文本 12动态文本 3字体 3按钮 9变形形状 1二进制 2
字体 · 4 种
ArialArial BoldHelveticaNeueLT Pro 55 RomanHelvetica Neue LT Pro 75 Bold
结构与时间轴
主类Preloader
帧标签 · 2 个
PreloaderMario
导出符号 · 38 个
gos.gazoapi.assets.Introgazoapilib_fla.GazoIntroAnimation_2gazoapilib_fla.gazoPreloader_9gos.gazoapi.assets.EndScreenAssetgazoapilib_fla.emptyNameErrorMessage_34gazoapilib_fla.cycle1_stage_29objects.SFX_SFX_DEATHobjects.SFX_SFX_BOWSERKILLobjects.SFX_SFX_STOMP2objects.SFX_SFX_BOWSERHITobjects.SFX_SFX_GROWLobjects.SFX_SFX_CANNONobjects.SFX_SFX_POWERDOWNobjects.SFX_SFX_KICKobjects.SFX_SFX_MUS_titleobjects.SFX_SFX_MUS4objects.SFX_SFX_MUS3objects.SFX_SFX_JUMPobjects.SFX_SFX_MUS2objects.SFX_SFX_MUS1objects.SFX_SFX_MUS8objects.SFX_SFX_LIFEobjects.SFX_SFX_POINTSobjects.SFX_SFX_MUS7objects.SFX_SFX_MUS6objects.SFX_SFX_MUS5objects.SFX_SFX_FIREBALLobjects.SFX_SFX_HURRYobjects.SFX_SFX_CLICKobjects.SFX_SFX_BRICKobjects.SFX_SFX_STOMPobjects.SFX_SFX_LEVEL_COMPLETEobjects.SFX_SFX_GAMEOVERobjects.SFX_SFX_POWERUPobjects.SFX_SFX_COINobjects.SFX_SFX_SPROUTobjects.SFX_SFX_BUMPobjects.GameEnd_Jebs
展开剩余 18 个收起
AS3 类 · 432 个
gos.gazoapi.assets.Introgazoapilib_fla.gazoPreloader_9gos.gazoapi.assets.EndScreenAssetgazoapilib_fla.cycle1_stage_29gazoapilib_fla.emptyNameErrorMessage_34gazoapilib_fla.GazoIntroAnimation_2Preloaderobjects.GFX_GFX_BACK_CLOUD_4objects.GFX_GFX_BACK_CLOUD_5objects.GFX_GFX_BACK_CLOUD_6objects.GFX_GFX_BACK_CLOUD_7objects.GFX_GFX_WALL_b1objects.GFX_GFX_BACK_CLOUD_8objects.GFX_GFX_WALL_b2objects.GFX_GFX_BACK_CLOUD_9objects.GFX_GFX_WALL_b0objects.GFX_GFX_EFF_POINTS_1000objects.GFX_GFX_BACK_CLOUD_0objects.GFX_GFX_BACK_CLOUD_1objects.GFX_GFX_BACK_CLOUD_2objects.GFX_GFX_BACK_CLOUD_3objects.GFX_GFX_MARIO1_WALK_8objects.GFX_GFX_MARIO1_WALK_9objects.GFX_GFX_MARIO1_WALK_6objects.GFX_GFX_MARIO1_WALK_7objects.GFX_GFX_MARIO1_WALK_4objects.GFX_GFX_MARIO1_WALK_5objects.GFX_GFX_MARIO1_WALK_2objects.GFX_GFX_MARIO1_WALK_3objects.GFX_GFX_WALL_a5objects.GFX_GFX_MARIO1_WALK_0objects.GFX_GFX_WALL_a4objects.GFX_GFX_MARIO1_WALK_1objects.GFX_GFX_WALL_a3objects.GFX_GFX_WALL_a2objects.GFX_GFX_WALL_a9objects.GFX_GFX_WALL_a8objects.GFX_GFX_WALL_a7objects.GFX_GFX_WALL_a6objects.GFX_GFX_EFF_POINTS_8000objects.GameEnd_GFXKobjects.GFX_GFX_OB_LIFESHROOMobjects.GFX_GFX_WALL_a0objects.GFX_GFX_MARIO0_BRAKEobjects.GFX_GFX_WALL_a1objects.GFX_GFX_BON_BONUS_4objects.GFX_GFX_BOWSER_FLAME_1objects.GFX_GFX_BOWSER_FLAME_2objects.GFX_GFX_BON_BONUS_3objects.GFX_GFX_BOWSER_FLAME_3objects.GFX_GFX_BON_BONUS_2objects.GFX_GFX_BOWSER_FLAME_4objects.GFX_GFX_BOWSER_FLAME_5objects.GFX_GFX_BON_BONUS_1objects.GFX_GFX_BOWSER_FLAME_6objects.GFX_GFX_BOWSER_FLAME_7objects.GFX_GFX_BOWSER_FLAME_8objects.GFX_GFX_BOWSER_FLAME_9objects.GFX_GFX_MARIO0_WALK_4objects.GFX_GFX_MARIO0_WALK_3objects.GFX_GFX_MARIO0_WALK_2objects.GFX_GFX_MARIO0_WALK_1objects.GFX_GFX_MARIO0_WALK_8objects.SFX_SFX_MUS_titleobjects.GFX_GFX_MARIO0_WALK_7objects.GFX_GFX_MARIO0_WALK_6objects.GFX_GFX_MARIO0_WALK_5objects.GFX_GFX_MARIO0_WALK_0objects.GFX_GFX_EFF_ELEVATOR_2objects.GFX_GFX_EFF_ELEVATOR_1objects.GFX_GFX_EFF_ELEVATOR_4objects.GFX_GFX_EFF_ELEVATOR_3objects.GFX_GFX_EN_SPINY_4objects.GFX_GFX_EN_SPINY_5objects.GFX_GFX_MARIO0_WALK_9objects.GFX_GFX_WALL_sobjects.GFX_GFX_WALL_robjects.GFX_GFX_WALL_qobjects.GFX_GFX_EN_SPINY_1objects.GameEnd_GFXCobjects.GFX_GFX_WALL_pobjects.GFX_GFX_EN_SPINY_2objects.GFX_GFX_WALL_oobjects.GFX_GFX_EN_SPINY_3objects.SFX_SFX_HURRYobjects.GFX_GFX_WALL_kobjects.GFX_GFX_WALL_lobjects.GFX_GFX_WALL_mobjects.GFX_GFX_WALL_nobjects.SFX_SFX_FIREBALLobjects.GFX_GFX_WALL_gobjects.GFX_GFX_EN_HAMMER_1objects.GFX_GFX_WALL_hobjects.GFX_GFX_EN_HAMMER_2objects.GFX_GFX_WALL_iobjects.GFX_GFX_WALL_jobjects.GFX_GFX_WALL_cobjects.GFX_GFX_WALL_dobjects.GFX_GFX_WALL_eobjects.GFX_GFX_WALL_fobjects.GFX_GFX_BACK_HILL_GROUPobjects.GFX_GFX_WALL_aobjects.GFX_GFX_WALL_bobjects.Pauser_Text4objects.GFX_GFX_WALL_Tobjects.GFX_GFX_WALL_Sobjects.GFX_GFX_WALL_Uobjects.GFX_GFX_WALL_Pobjects.GFX_GFX_WALL_Oobjects.GFX_GFX_WALL_Robjects.GFX_GFX_FONT_MARIOobjects.GFX_GFX_WALL_Qobjects.GFX_GFX_WALL_Bobjects.GFX_GFX_WALL_Aobjects.GFX_GFX_WALL_Fobjects.GFX_GFX_WALL_Eobjects.GFX_GFX_WALL_Dobjects.GFX_GFX_WALL_Cobjects.GFX_GFX_WALL_Jobjects.GFX_GFX_WALL_Iobjects.GFX_GFX_WALL_Hobjects.GFX_GFX_BACK_HILL_BIGobjects.GFX_GFX_WALL_Gobjects.GFX_GFX_WALL_Nobjects.GFX_GFX_WALL_Mobjects.GFX_GFX_WALL_Lobjects.GFX_GFX_WALL_Kobjects.GFX_GFX_WALL_1objects.GFX_GFX_WALL_2objects.GFX_GFX_WALL_0objects.GFX_GFX_WALL_5objects.GFX_GFX_WALL_6objects.GFX_GFX_WALL_3objects.GFX_GFX_WALL_4objects.GFX_GFX_WALL_9objects.GFX_GFX_EN_MILLobjects.GFX_GFX_WALL_7objects.GFX_GFX_WALL_8objects.GameEnd_menu_imgobjects.GFX_GFX_FONT_0objects.GFX_GFX_FONT_1objects.GFX_GFX_FONT_2objects.GFX_GFX_FONT_3objects.GFX_GFX_FONT_4objects.GFX_GFX_FONT_5objects.GameOver_menu_imgobjects.GFX_GFX_FONT_6objects.GFX_GFX_FONT_7objects.GFX_GFX_FONT_8objects.GFX_GFX_FONT_9objects.TypeHud_Text5objects.GFX_GFX_FONT_Xobjects.GFX_GFX_EN_GOOMBA2_7objects.SFX_SFX_SPROUTobjects.GFX_GFX_EN_GOOMBA2_6objects.GFX_GFX_EN_GOOMBA2_3objects.GFX_GFX_EN_GOOMBA2_2objects.GFX_GFX_EN_GOOMBA2_5objects.GFX_GFX_EN_GOOMBA2_4objects.GFX_GFX_EN_PSTATIC_2objects.GFX_GFX_EN_PSTATIC_1objects.GFX_GFX_EN_PSTATIC_4objects.GFX_GFX_EN_PSTATIC_3objects.GFX_GFX_EN_PSTATIC_5objects.GFX_GFX_EN_GOOMBA_5objects.GFX_GFX_EN_GOOMBA_4objects.GFX_GFX_EN_GOOMBA_3objects.GFX_GFX_EN_GOOMBA_2objects.TitleScreen_Cover_dataClassobjects.GFX_GFX_EN_GOOMBA_7objects.GFX_GFX_EN_GOOMBA_6objects.GFX_GFX_EN_GOOMBA2_0objects.GFX_GFX_EN_GOOMBA2_1objects.GFX_GFX_EN_GOOMBA_1objects.GFX_GFX_EN_GOOMBA_0objects.GFX_GFX_MARIO0_JUMP_1objects.GFX_GFX_MARIO0_JUMP_0objects.GFX_GFX_MARIO0_JUMP_3objects.GFX_GFX_MARIO0_JUMP_2objects.GFX_GFX_FONT_HEADobjects.GFX_GFX_OB_KILLSHROOMobjects.GFX_GFX_MARIO0_JUMP_8objects.GFX_GFX_MARIO0_JUMP_9objects.GFX_GFX_MARIO0_JUMP_4objects.GFX_GFX_EN_PPLANT_2objects.GFX_GFX_MARIO0_JUMP_5objects.GFX_GFX_EN_PPLANT_3objects.GFX_GFX_MARIO0_JUMP_6objects.GFX_GFX_MARIO0_JUMP_7objects.GFX_GFX_EN_PPLANT_1objects.GFX_GFX_EN_PFLAME_2objects.GFX_GFX_BACK_CLOUDS_8objects.GFX_GFX_EN_PFLAME_3objects.GFX_GFX_BACK_CLOUDS_7objects.GFX_GFX_EN_PPLANT_4objects.GFX_GFX_EN_PFLAME_1objects.GFX_GFX_BACK_TREE2_4objects.GFX_GFX_BACK_TREE2_3objects.GFX_GFX_BACK_CLOUDS_2objects.GFX_GFX_BACK_TREE2_2objects.GFX_GFX_BACK_CLOUDS_1objects.GFX_GFX_BACK_CLOUDS_4objects.GFX_GFX_BACK_CLOUDS_3objects.GFX_GFX_EN_PFLAME_4objects.GFX_GFX_BACK_CLOUDS_6objects.GFX_GFX_BACK_CLOUDS_5objects.GFX_GFX_FONT_COIN_2objects.GFX_GFX_MARIO1_JUMP_10objects.GFX_GFX_FONT_COIN_3objects.GFX_GFX_MARIO1_JUMP_11objects.GFX_GFX_MARIO1_JUMP_12objects.GFX_GFX_MARIO1_JUMP_13objects.GFX_GFX_FONT_COIN_1objects.GFX_GFX_BOWSER_13objects.GFX_GFX_BOWSER_12objects.GFX_GFX_BOWSER_14objects.GFX_GFX_MARIO1_JUMP_14objects.GFX_GFX_MARIO1_JUMP_15objects.GFX_GFX_BOWSER_11objects.GFX_GFX_BOWSER_10objects.GFX_GFX_EFF_POINTS_5000objects.SFX_SFX_BRICKobjects.GFX_GFX_FONT_LINEobjects.GFX_GFX_BOWSER2_12objects.GFX_GFX_EN_FLY_GREEN_3objects.GFX_GFX_BOWSER2_13objects.GFX_GFX_EN_FLY_GREEN_2objects.GFX_GFX_BOWSER2_10objects.GFX_GFX_EN_FLY_GREEN_1objects.GFX_GFX_BOWSER2_11objects.GFX_GFX_BOWSER2_14objects.SFX_SFX_GROWLobjects.SFX_SFX_KICKobjects.GFX_GFX_EN_BULLET_3objects.SFX_SFX_BUMPobjects.GFX_GFX_EN_BULLET_2objects.GFX_GFX_EN_BULLET_1objects.GFX_GFX_EFF_POINTS_200objects.GFX_GFX_MARIO0_JUMP_10objects.GFX_GFX_EFF_POINTS_100objects.GFX_GFX_MARIO0_JUMP_13objects.GFX_GFX_MARIO0_JUMP_14objects.GFX_GFX_MARIO0_JUMP_11objects.GFX_GFX_MARIO0_JUMP_12objects.GFX_GFX_MARIO0_JUMP_15objects.GFX_GFX_MARIO0_ENTERobjects.GFX_GFX_MARIO0_WALK_11objects.GFX_GFX_MARIO0_WALK_10objects.GFX_GFX_MARIO0_WALK_13objects.GFX_GFX_MARIO0_WALK_12objects.GFX_GFX_WALL_cbobjects.GFX_GFX_MARIO0_WALK_15objects.GFX_GFX_EFF_POINTS_500objects.GFX_GFX_WALL_ccobjects.GFX_GFX_MARIO0_WALK_14objects.GFX_GFX_WALL_caobjects.GFX_GFX_WALL_ceobjects.GFX_GFX_WALL_cdobjects.SFX_SFX_CANNONobjects.GFX_GFX_WALL_c8objects.GFX_GFX_WALL_c9objects.GFX_GFX_WALL_c4objects.GFX_GFX_WALL_c5objects.GFX_GFX_BACK_HILLobjects.GFX_GFX_WALL_c6objects.GFX_GFX_WALL_c7objects.GFX_GFX_WALL_baobjects.GFX_GFX_WALL_bbobjects.GameEnd_Jebsobjects.GFX_GFX_WALL_b9objects.GFX_GFX_WALL_b7objects.GFX_GFX_WALL_b8objects.GFX_GFX_WALL_b5objects.GFX_GFX_WALL_b6objects.GFX_GFX_WALL_b3objects.GFX_GFX_WALL_b4objects.GFX_GFX_WALL_aaobjects.GFX_GFX_WALL_aiobjects.GFX_GFX_WALL_ahobjects.GFX_GFX_WALL_agobjects.GFX_GFX_WALL_afobjects.GFX_GFX_WALL_aeobjects.GFX_GFX_WALL_adobjects.GFX_GFX_WALL_acobjects.GFX_GFX_WALL_abobjects.GFX_GFX_WALL_c3objects.GFX_GFX_WALL_c2objects.GFX_GFX_WALL_c1objects.GFX_GFX_WALL_c0objects.GFX_GFX_WALL_akobjects.GFX_GFX_WALL_ajobjects.GFX_GFX_BACK_FOREST_1objects.GFX_GFX_BACK_FOREST_3objects.GFX_GFX_BACK_FOREST_2objects.GFX_GFX_BACK_FOREST_4Mario_Logo2objects.SFX_SFX_STOMPobjects.GFX_GFX_OB_COIN_6objects.GFX_GFX_EN_BBEETLE_3objects.GFX_GFX_OB_COIN_4objects.GFX_GFX_EN_BBEETLE_2objects.GFX_GFX_OB_COIN_5objects.GFX_GFX_OB_COIN_2objects.GFX_GFX_OB_COIN_3objects.GFX_GFX_OB_COIN_1objects.GFX_GFX_EN_LAKITU_2objects.GFX_GFX_EN_LAKITU_1objects.GFX_GFX_EN_LAKITU_3objects.GFX_GFX_EN_BBEETLE_1objects.GFX_GFX_OB_SHROOMobjects.GFX_GFX_EN_KOOPA_GREEN_2objects.GFX_GFX_EN_KOOPA_GREEN_1objects.GFX_GFX_EN_KOOPA_GREEN_3objects.GFX_GFX_Z_GAMEOVERobjects.GFX_GFX_BON_BRICKobjects.SFX_SFX_GAMEOVERobjects.GFX_GFX_MARIO1_ENTERobjects.SFX_SFX_BOWSERKILLobjects.GFX_GFX_MARIO1_WALK_15objects.GFX_GFX_MARIO1_WALK_13objects.GFX_GFX_MARIO1_WALK_14objects.GFX_GFX_MARIO1_WALK_11objects.GFX_GFX_MARIO1_WALK_12objects.GFX_GFX_MARIO1_WALK_10Mario_Text4objects.GFX_GFX_MARIO0_JUMPobjects.SFX_SFX_POWERUPobjects.GFX_GFX_EFF_POINTS_1UPobjects.GFX_GFX_MARIO_DEADobjects.SFX_SFX_STOMP2objects.GFX_GFX_MARIO1_STANDobjects.SFX_SFX_JUMPobjects.GFX_GFX_EFF_GOOMBA_STOMPEDobjects.SFX_SFX_CLICKobjects.SFX_SFX_COINobjects.GFX_GFX_EN_JUMPER_1objects.GFX_GFX_EN_JUMPER_2objects.GFX_GFX_EN_JUMPER_3objects.GFX_GFX_FINISH_4objects.GFX_GFX_EN_FLY_RED_2objects.GFX_GFX_EN_FLY_RED_3objects.GFX_GFX_EFF_HAMMERobjects.GFX_GFX_EN_FLY_RED_1objects.GFX_GFX_EN_KOOPA_RED_3objects.GFX_GFX_MARIO1_BRAKEobjects.GFX_GFX_EN_KOOPA_RED_2objects.GFX_GFX_EN_KOOPA_RED_1objects.SFX_SFX_DEATHobjects.SFX_SFX_POINTSobjects.GFX_GFX_MARIO0_STANDobjects.GFX_GFX_EFF_FIRE_BOOMobjects.GFX_GFX_OB_RADISHobjects.GFX_GFX_BON_USED3objects.GFX_GFX_BON_BRICK2objects.GFX_GFX_BACK_CASTLEobjects.GFX_GFX_BON_USED2objects.GFX_GFX_BON_BRICK3objects.GFX_GFX_BACK_CRYSTAL_3objects.GFX_GFX_EFF_GOOMBA_STOMPED2objects.SFX_SFX_BOWSERHITobjects.GFX_GFX_BACK_BACK_6objects.GFX_GFX_BACK_CRYSTAL_2objects.GFX_GFX_BACK_BACK_7objects.GFX_GFX_BACK_CRYSTAL_1objects.GFX_GFX_BACK_BACK_3objects.GFX_GFX_BACK_BACK_2objects.GFX_GFX_BACK_BACK_5objects.GFX_GFX_BACK_BACK_4objects.SFX_SFX_MUS6objects.SFX_SFX_MUS5objects.GFX_GFX_BACK_BACK_1objects.SFX_SFX_MUS8objects.SFX_SFX_MUS7objects.SFX_SFX_MUS2objects.SFX_SFX_MUS1objects.SFX_SFX_MUS4objects.SFX_SFX_MUS3objects.GFX_GFX_MARIO1_JUMP_5objects.TitleScreen_Text3objects.GFX_GFX_BOWSER2_0objects.GFX_GFX_MARIO1_JUMP_6objects.TitleScreen_Text2objects.GFX_GFX_MARIO1_JUMP_7objects.GFX_GFX_MARIO1_JUMP_8objects.GFX_GFX_MARIO1_JUMP_9objects.GFX_GFX_BACK_FENCE_1objects.GFX_GFX_BACK_FENCE_2objects.SFX_SFX_POWERDOWNobjects.GFX_GFX_BACK_FENCE_3objects.GFX_GFX_BOWSER2_7objects.GFX_GFX_BOWSER2_8objects.GFX_GFX_BOWSER2_5objects.GFX_GFX_BOWSER2_6objects.GFX_GFX_FONT_WORLDobjects.GFX_GFX_BOWSER2_3objects.GFX_GFX_BOWSER2_4objects.GFX_GFX_BOWSER2_1objects.GFX_GFX_BOWSER2_2objects.GFX_GFX_BOWSER2_9objects.GFX_GFX_BACK_TREE_1objects.GFX_GFX_MARIO1_JUMP_0objects.GFX_GFX_BACK_TREE_2objects.GFX_GFX_BACK_TREE_3objects.GFX_GFX_MARIO1_JUMP_2objects.WaitScreen_Cover2objects.GFX_GFX_BACK_TREE_4objects.GFX_GFX_MARIO1_JUMP_1objects.GFX_GFX_MARIO1_JUMP_4objects.GFX_GFX_MARIO1_JUMP_3objects.TitleScreen_Text1objects.GFX_GFX_MARIO1_JUMPobjects.TitleScreen_Coverobjects.GFX_GFX_EN_SPINY_SHELL_1objects.GFX_GFX_EN_SPINY_SHELL_2objects.GFX_GFX_FONT_TIMEMario_Logo2_dataClassobjects.GFX_GFX_BOWSER_6objects.GFX_GFX_BOWSER_5objects.GFX_GFX_EFF_POINTS_2000objects.GFX_GFX_BOWSER_4objects.SFX_SFX_LEVEL_COMPLETEobjects.GFX_GFX_BOWSER_3objects.GFX_GFX_BOWSER_9objects.GFX_GFX_BOWSER_8objects.GFX_GFX_BOWSER_7objects.SFX_SFX_LIFEobjects.GFX_GFX_BOWSER_1objects.GFX_GFX_BOWSER_2objects.GFX_GFX_BOWSER_0objects.GFX_GFX_BON_USEDobjects.GFX_GFX_EN_JUMPER_4objects.GFX_GFX_EN_JUMPER_5
展开剩余 412 个收起
分布与元数据
标签构成 · 31 种 / 1022 个
DoABC533
DefineBitsLossless2295
DefineSound34
DefineShape32
DefineSprite28
CSMTextSettings15
DefineText12
DefineShape210
DefineButton29
DefineBitsJPEG28
DefineShape38
DefineShape45
DefineEditText3
DefineFont33
DefineFontAlignZones3
DefineFontName3
DefineBinaryData2
DefineBitsJPEG32
ExportAssets2
FrameLabel2
ShowFrame2
SymbolClass2
DefineMorphShape1
EnableDebugger21
End1
FileAttributes1
Metadata1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
Tag631
其余 23 种,共 63 个· 展开全部收起
XMP 元数据
- dc:title
- Adobe Flex 4 Application
- dc:creator
- unknown
- dc:description
- http://www.adobe.com/products/flex