馆藏编号2MC1-FBH3-V7F1
小老鼠爱奶酪选关版
2012.09.20完整技术信息从 SWF 文件本体提取
文件概况
- 文件大小
- 4.1 MB
- SWF 版本
- Flash 10 · AS3
- 舞台尺寸
- 640 × 480
- 帧率
- 60 fps
- 帧数 · 估时
- 2 帧
- 压缩方式
- zlib
- 背景色
- #1B1B2C
- 制作工具
- Adobe Flex 4.1
- 编译时间
- 2012.09.20
- SHA-256 · 归档主键
- 151817ae23d9de1893f0729a83e1564293f8a5cf54d024de7b0f128a62f81f44
媒体
- 音频
- mp3 · 44.1 kHz
- 位图格式
- lossless
- 视频
- 无
资源计数
形状 1影片剪辑 1位图 148声音 31字体 1二进制 63
字体 · 2 种
systemNokia Cellphone FC
结构与时间轴
主类com.deadpixelteam.game.Preloader
帧标签 · 2 个
com_deadpixelteam_game_Preloaderstart
导出符号 · 32 个
org.flixel.n_ghe_SndBeeptransitioncom.deadpixelteam.game.utils.c_hqg_SFX_roolOvercom.deadpixelteam.game.utils.c_hqg_SFX_waterSplashcom.deadpixelteam.game.utils.c_hqg_SFX_achievementcom.deadpixelteam.game.utils.c_hqg_SFX_Arrowcom.deadpixelteam.game.utils.c_hqg_SFX_dropTokencom.deadpixelteam.game.utils.c_hqg_MUSIC_Testcom.deadpixelteam.game.utils.c_hqg_SFX_pickUp2com.deadpixelteam.game.utils.c_hqg_SFX_pickUp1com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce6com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce5com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce2com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce1com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce4com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce3com.deadpixelteam.game.utils.c_hqg_SFX_pickTokencom.deadpixelteam.game.utils.c_hqg_MUSIC_Test2com.deadpixelteam.game.utils.c_hqg_MUSIC_Test1com.deadpixelteam.game.utils.c_hqg_SFX_webOvercom.deadpixelteam.game.utils.c_hqg_MUSIC_gameplay1com.deadpixelteam.game.utils.c_hqg_MUSIC_mainMenucom.deadpixelteam.game.utils.c_hqg_SFX_deadpixelteamIntrocom.deadpixelteam.game.utils.c_hqg_MUSIC_gameplay2com.deadpixelteam.game.utils.c_hqg_SFX_1com.deadpixelteam.game.utils.c_hqg_SFX_2com.deadpixelteam.game.utils.c_hqg_SFX_3com.deadpixelteam.game.utils.c_hqg_SFX_4com.deadpixelteam.game.utils.c_hqg_SFX_5com.deadpixelteam.game.utils.c_hqg_SFX_arrowSoundcom.deadpixelteam.game.utils.c_hqg_SFX_gatecom.deadpixelteam.game.utils.c_hqg_SFX_buttonOver
展开剩余 12 个收起
AS3 类 · 260 个
com.deadpixelteam.game.Preloader_Texture_licenseBreakcom.deadpixelteam.game.Preloader_Texture_gamePreloadercom.deadpixelteam.game.Preloader_Texture_loadingcom.deadpixelteam.game.Preloader_Texture_titlecom.deadpixelteam.game.Preloader_Texture_gameCertragecom.deadpixelteam.game.Preloadercom.deadpixelteam.game.utils.c_hqg_sponsorLogoorg.flixel.system.debug.y_ghl_ImgRestartcom.deadpixelteam.game.utils.c_hqg_TEXTURE_titlecom.deadpixelteam.game.utils.v_xfv_THEME_BORDER_SnowBlisscom.deadpixelteam.game.utils.c_hqg_SFX_1com.deadpixelteam.game.utils.c_hqg_SFX_2org.flixel.n_ghe_SndBeepcom.deadpixelteam.game.utils.c_hqg_SFX_3com.deadpixelteam.game.states.q_whr_bitmapFont_Numberscom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_3_ALL_STARScom.deadpixelteam.game.states.b_wby_TEXTURE_worldButton3Overlaycom.deadpixelteam.game.utils.c_hqg_SFX_5com.deadpixelteam.game.utils.c_hqg_TEXTURE_sponsorTextcom.deadpixelteam.game.utils.c_hqg_SFX_4com.deadpixelteam.game.utils.c_hqg_TEXTURE_waterBGcom.deadpixelteam.game.utils.c_hqg_info_trigercom.deadpixelteam.game.utils.c_hqg_TEXTURE_BackgroundBack_citycom.deadpixelteam.game.states.q_whr_TEXTURE_skyorg.flixel.system.debug.y_ghl_ImgStopcom.deadpixelteam.game.utils.v_xfv_THEME_BORDER_SunnyBeachcom.deadpixelteam.game.utils.c_hqg_TEXTURE_PLAYER_shootcom.deadpixelteam.game.utils.c_hqg_TEXTURE_scoreboardInfoorg.flixel.system.debug.y_ghl_ImgOpencom.deadpixelteam.game.utils.c_hqg_TEXTURE_funButtoncom.deadpixelteam.game.utils.c_hqg_TEXTURE_sliderBackcom.deadpixelteam.game.utils.c_hqg_TEXTURE_snowBordercom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_1_ALL_STARScom.deadpixelteam.game.utils.b_mkt_w1_l10com.deadpixelteam.game.utils.b_mkt_w1_l11com.deadpixelteam.game.utils.y_jbq_TEXTURE_scoreBoardcom.deadpixelteam.game.utils.b_mkt_w1_l12com.deadpixelteam.game.utils.b_mkt_w1_l13com.deadpixelteam.game.utils.b_mkt_w1_l14org.flixel.r_wpk_ImgDefaultButtoncom.deadpixelteam.game.utils.b_mkt_w1_l15com.deadpixelteam.game.utils.c_hqg_TEXTURE_sliderSfxOverTextcom.deadpixelteam.game.utils.b_mkt_w4_l3com.deadpixelteam.game.utils.b_mkt_w4_l4com.deadpixelteam.game.utils.c_hqg_TEXTURE_cheeseMaincom.deadpixelteam.game.utils.b_mkt_w4_l1com.deadpixelteam.game.utils.b_mkt_w4_l2com.deadpixelteam.game.utils.b_mkt_w4_l7com.deadpixelteam.game.utils.b_mkt_w4_l8com.deadpixelteam.game.utils.b_mkt_w4_l5com.deadpixelteam.game.utils.v_xfv_THEME_BORDER_DarkCastlecom.deadpixelteam.game.utils.c_hqg_info_trigerMovecom.deadpixelteam.game.utils.b_mkt_w4_l6com.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_JUMP_PADcom.deadpixelteam.game.utils.b_mkt_w4_l9com.deadpixelteam.game.utils.c_hqg_Texture_GUI_backButtonNormalcom.deadpixelteam.game.utils.c_hqg_Texture_GUI_mousecom.deadpixelteam.game.utils.c_hqg_TEXTURE_startHelpcom.deadpixelteam.game.states.b_wby_TEXTURE_worldButton4Overlaycom.deadpixelteam.game.utils.b_mkt_w3_l15com.deadpixelteam.game.states.b_wby_TEXTURE_world1ButtonSelectedcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_BUMPERcom.deadpixelteam.game.entities.physis.r_vge_barClasscom.deadpixelteam.game.states.q_whr_textureMOUSEcom.deadpixelteam.game.states.b_wby_TEXTURE_worldButtonLockedcom.deadpixelteam.game.utils.b_mkt_w3_l14com.deadpixelteam.game.utils.b_mkt_w3_l13com.deadpixelteam.game.utils.b_mkt_w3_l12com.deadpixelteam.game.utils.c_hqg_info_textBoxcom.deadpixelteam.game.utils.b_mkt_w3_l11com.deadpixelteam.game.utils.b_mkt_w3_l10com.deadpixelteam.game.utils.c_hqg_TEXTURE_mainMenuTextcom.deadpixelteam.game.utils.c_hqg_TEXTURE_instructionscom.deadpixelteam.game.utils.v_xfv_THEME_BACKGROUND_DarkCastlecom.deadpixelteam.game.utils.c_hqg_SFX_buttonOverorg.flixel.system.debug.y_ghl_ImgPausecom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_2_ALL_STARScom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_webButtoncom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_MUGSHOOT_LOCKEDcom.deadpixelteam.game.utils.b_mkt_w2_l9com.deadpixelteam.game.utils.c_hqg_SFX_pickTokencom.deadpixelteam.game.utils.b_mkt_w2_l7com.deadpixelteam.game.utils.b_mkt_w2_l8com.deadpixelteam.game.utils.b_mkt_w2_l5com.deadpixelteam.game.utils.b_mkt_w2_l6com.deadpixelteam.game.utils.c_hqg_FONTS_font1com.deadpixelteam.game.utils.b_mkt_w2_l3com.deadpixelteam.game.utils.b_mkt_w2_l4com.deadpixelteam.game.utils.b_mkt_w2_l1com.deadpixelteam.game.utils.b_mkt_w2_l2com.deadpixelteam.game.utils.c_hqg_Texture_TILESET_dirtStonecom.deadpixelteam.game.utils.c_hqg_SFX_arrowSoundorg.flixel.n_ghe_ImgLogocom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_SPIKEcom.deadpixelteam.game.utils.c_hqg_TEXTURE_arrowPathcom.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce2com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce1org.flixel.system.debug.y_ghl_ImgStepcom.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce4com.deadpixelteam.game.states.q_whr_bgcom.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce3com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce6com.deadpixelteam.game.utils.c_hqg_SFX_mouceBounce5com.deadpixelteam.game.utils.c_hqg_GUI_musiccom.deadpixelteam.game.utils.c_hqg_Texture_TILESET_roboCitycom.deadpixelteam.game.utils.c_hqg_info_miceorg.flixel.system.debug.y_ghl_ImgPlaycom.deadpixelteam.game.utils.c_hqg_TEXTURE_jumpPadcom.deadpixelteam.game.utils.c_hqg_TEXTURE_BackgroundMed_citycom.deadpixelteam.game.utils.c_hqg_TEXTURE_developerLogocom.deadpixelteam.game.utils.c_hqg_TEXTURE_mainMenuBackgroundcom.deadpixelteam.game.utils.c_hqg_TEXTURE_spikeRowcom.deadpixelteam.game.utils.c_hqg_TEXTURE_gatecom.deadpixelteam.game.utils.c_hqg_TEXTURE_backMenuButtoncom.deadpixelteam.game.states.q_whr_TEXTURE_bigCheesecom.deadpixelteam.game.utils.j_fdz_graphicButtonorg.flixel.n_ghe_transitionSpriteImagecom.deadpixelteam.game.entities.physis.h_ycc_barClasscom.deadpixelteam.game.utils.y_jbq_TEXTURE_buttonBoxorg.flixel.n_ghe_ImgTransitioncom.deadpixelteam.game.utils.v_xfv_THEME_BACKGROUND_SnowBlisscom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_webButtonSelectedcom.deadpixelteam.game.utils.c_hqg_SFX_deadpixelteamIntrocom.deadpixelteam.game.utils.c_hqg_MUSIC_Test1org.flixel.system.input.Mouse_ImgDefaultCursorcom.deadpixelteam.game.utils.c_hqg_MUSIC_Test2com.deadpixelteam.game.utils.c_hqg_TEXTURE_autofireBotcom.deadpixelteam.game.utils.c_hqg_TEXTURE_developerTextcom.deadpixelteam.game.states.b_wby_TEXTURE_worldButton1Overlayorg.flixel.c_yfj_ImgAutocom.deadpixelteam.game.states.q_whr_barClassorg.flixel.i_vna_ImgDefaultButtoncom.deadpixelteam.game.utils.c_hqg_TEXTURE_bridgecom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_3_COMPLETEDorg.flixel.system.r_yfb_ImgHandlecom.deadpixelteam.game.utils.c_hqg_Texture_logocom.deadpixelteam.game.utils.c_hqg_allAchivementscom.deadpixelteam.game.utils.c_hqg_GUI_soundorg.flixel.system.debug.m_flo_ImgBoundscom.deadpixelteam.game.entities.physis.r_vge_pinClasscom.deadpixelteam.game.utils.v_xfv_THEME_BORDER_RockyMountainscom.deadpixelteam.game.utils.c_hqg_MUSIC_Testcom.deadpixelteam.game.utils.c_hqg_lockedAchivementcom.deadpixelteam.game.utils.c_hqg_data_mapcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_4_ALL_STARScom.deadpixelteam.game.utils.c_hqg_Texture_GUI_creditsPanelcom.deadpixelteam.game.utils.c_hqg_data_tilescom.deadpixelteam.game.utils.c_hqg_SFX_webOvercom.deadpixelteam.game.utils.c_hqg_info_backgroundcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_extrasButtonSelectedcom.deadpixelteam.game.utils.c_hqg_CINEMATICcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_creditsButtoncom.deadpixelteam.game.utils.b_mkt_w1_l1com.deadpixelteam.game.utils.v_xfv_THEME_BACKGROUND_RockyMountainscom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_startButtonSelectedcom.deadpixelteam.game.entities.physis.h_ycc_pinClasscom.deadpixelteam.game.utils.b_mkt_w1_l8com.deadpixelteam.game.utils.b_mkt_w1_l9com.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_startButtoncom.deadpixelteam.game.utils.b_mkt_w1_l6com.deadpixelteam.game.utils.b_mkt_w1_l7com.deadpixelteam.game.utils.b_mkt_w1_l4com.deadpixelteam.game.utils.c_hqg_SFX_waterSplashcom.deadpixelteam.game.utils.b_mkt_w1_l5com.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_backgroundcom.deadpixelteam.game.utils.b_mkt_w1_l2com.deadpixelteam.game.utils.b_mkt_w1_l3com.deadpixelteam.game.utils.c_hqg_data_tiles_miniMapcom.deadpixelteam.game.states.l_umf_bitmapFont_Numberscom.deadpixelteam.game.states.b_wby_TEXTURE_world1Buttoncom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_2_COMPLETEDcom.deadpixelteam.game.utils.c_hqg_TEXTURE_ITEM_baterycom.deadpixelteam.game.utils.c_hqg_SFX_dropTokenorg.flixel.system.debug.y_ghl_ImgRecordOncom.deadpixelteam.game.utils.c_hqg_TEXTURE_creditsPanelcom.deadpixelteam.game.states.q_whr_borderImagecom.deadpixelteam.game.utils.c_hqg_TEXTURE_mainMenuButtoncom.deadpixelteam.game.utils.b_mkt_w2_l15com.deadpixelteam.game.utils.c_hqg_MUSIC_gameplay1com.deadpixelteam.game.utils.b_mkt_w2_l14com.deadpixelteam.game.utils.b_mkt_w2_l13com.deadpixelteam.game.utils.b_mkt_w2_l12com.deadpixelteam.game.utils.b_mkt_w2_l11com.deadpixelteam.game.utils.c_hqg_TEXTURE_PLAYER_bluecom.deadpixelteam.game.utils.b_mkt_w2_l10com.deadpixelteam.game.utils.c_hqg_TEXTURE_BackgroundFront_citycom.deadpixelteam.game.utils.c_hqg_TEXTURE_retryButtoncom.deadpixelteam.game.utils.c_hqg_MUSIC_gameplay2org.flixel.f_wth_brickImagecom.deadpixelteam.game.utils.c_hqg_MAP_map1com.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_extrasButtoncom.deadpixelteam.game.utils.c_hqg_SFX_gatecom.deadpixelteam.game.utils.c_hqg_SFX_achievementcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_presentscom.deadpixelteam.game.entities.physis.w_sbl_pinClasscom.deadpixelteam.game.utils.c_hqg_SFX_pickUp1com.deadpixelteam.game.utils.c_hqg_TEXTURE_sliderButtoncom.deadpixelteam.game.utils.c_hqg_SFX_pickUp2org.flixel.system.debug.y_ghl_ImgRecordOffcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_trophyButtoncom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_ALL_CHEESEcom.deadpixelteam.game.states.q_whr_particleStarcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_GATE_OPENEDcom.deadpixelteam.game.utils.c_hqg_FONTS_font1Texturecom.deadpixelteam.game.utils.c_hqg_TEXTURE_backBarcom.deadpixelteam.game.entities.physis.w_sbl_pinAutoClasscom.deadpixelteam.game.utils.c_hqg_TEXTURE_skycom.deadpixelteam.game.utils.c_hqg_SFX_Arrowcom.deadpixelteam.game.utils.b_mkt_w4_l12com.deadpixelteam.game.utils.b_mkt_w4_l13org.flixel.system.debug.y_ghl_ImgFlixelcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_MUGSHOOT_EMPTYcom.deadpixelteam.game.utils.b_mkt_w4_l10com.deadpixelteam.game.utils.b_mkt_w4_l11com.deadpixelteam.game.utils.c_hqg_info_pointingAnimationcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_creditsButtonSelectedcom.deadpixelteam.game.entities.physis.w_sbl_barClasscom.deadpixelteam.game.utils.c_hqg_TEXTURE_cheesecom.deadpixelteam.game.utils.v_xfv_THEME_BACKGROUND_SunnyBeachcom.deadpixelteam.game.utils.j_fdz_bitmapFont_Numberscom.deadpixelteam.game.utils.b_mkt_w3_l1com.deadpixelteam.game.utils.b_mkt_w3_l2com.deadpixelteam.game.utils.b_mkt_w3_l3com.deadpixelteam.game.states.b_wby_TEXTURE_worldButton2Overlaycom.deadpixelteam.game.utils.b_mkt_w3_l4com.deadpixelteam.game.utils.b_mkt_w3_l5org.flixel.u_azb_ImgDefaultcom.deadpixelteam.game.utils.b_mkt_w4_l15com.deadpixelteam.game.utils.b_mkt_w3_l6com.deadpixelteam.game.utils.c_hqg_MUSIC_mainMenucom.deadpixelteam.game.utils.b_mkt_w3_l7com.deadpixelteam.game.utils.b_mkt_w4_l14com.deadpixelteam.game.utils.b_mkt_w3_l8com.deadpixelteam.game.utils.b_mkt_w3_l9com.deadpixelteam.game.utils.c_hqg_TEXTURE_PLAYER_healthbarcom.deadpixelteam.game.utils.c_hqg_TEXTURE_nextMassageArrowcom.deadpixelteam.game.utils.c_hqg_TEXTURE_panelBoardcom.deadpixelteam.game.utils.c_hqg_TEXTURE_switchcom.deadpixelteam.game.utils.c_hqg_TEXTURE_helpButtonInfocom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_FIRST_TIME_CHEESEcom.deadpixelteam.game.utils.c_hqg_SFX_roolOvercom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_logocom.deadpixelteam.game.utils.c_hqg_TEXTURE_instructionsPanelcom.deadpixelteam.game.utils.c_hqg_GUI_exitcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_4_COMPLETEDcom.deadpixelteam.game.utils.c_hqg_TEXTURE_bumpercom.deadpixelteam.game.utils.c_hqg_TEXTURE_playButtonorg.flixel.c_yfj_ImgAutoAltcom.deadpixelteam.game.states.q_whr_fillImagecom.deadpixelteam.game.utils.c_hqg_TEXTURE_sliderMusicOverTextcom.deadpixelteam.game.utils.c_hqg_TEXTURE_buttonBoxcom.deadpixelteam.game.utils.c_hqg_Texture_pausecom.deadpixelteam.game.utils.c_hqg_TEXTURE_backgroundSnowcom.deadpixelteam.game.utils.c_hqg_TEXTURE_sponsorLogocom.deadpixelteam.game.utils.c_hqg_GAME_BREAK_LICENSEorg.flixel.n_ghe_junkcom.deadpixelteam.game.utils.c_hqg_ACHIVEMENTS_WORLD_1_COMPLETEDcom.deadpixelteam.game.utils.c_hqg_TEXTURE_GUI_transitionImagecom.deadpixelteam.game.utils.c_hqg_Texture_GUI_backButtonSelectedcom.deadpixelteam.game.utils.c_hqg_TEXTURE_tokens
展开剩余 240 个收起
分布与元数据
标签构成 · 21 种 / 753 个
DoABC460
DefineBitsLossless2148
DefineBinaryData63
ExportAssets32
DefineSound31
FrameLabel2
ShowFrame2
SymbolClass2
DefineFont31
DefineFontAlignZones1
DefineFontName1
DefineShape1
DefineSprite1
EnableDebugger21
End1
FileAttributes1
Metadata1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
Tag631
其余 13 种,共 13 个· 展开全部收起
XMP 元数据
- dc:title
- Adobe Flex 4 Application
- dc:creator
- unknown
- dc:description
- http://www.adobe.com/products/flex