馆藏编号3VRA-P0MP-66WZ
乐高幻影忍者冒险记
2002 后完整技术信息从 SWF 文件本体提取
文件概况
- 文件大小
- 1.1 MB
- SWF 版本
- Flash 6 · AS2
- 舞台尺寸
- 560 × 490
- 帧率
- 30 fps
- 帧数 · 估时
- 219 帧 · 7.3 s
- 压缩方式
- zlib
- 背景色
- #FFFFFF
- SHA-256 · 归档主键
- 1ef0ab029631b9f3e1c25bbd00ab75db7e5182b574d2ef098375d897fb5eb439
媒体
- 音频
- mp3 / pcm_be · 11.025 kHz
- 位图格式
- jpeg · lossless
- 视频
- 无
资源计数
形状 235影片剪辑 121位图 122声音 31静态文本 3动态文本 17字体 1按钮 12
字体 · 1 种
Arial
结构与时间轴
帧标签 · 5 个
stage1stage2stage3successfail
导出符号 · 343 个
slame_die_soundslame_hit_soundsnake_die_soundstage_finish_soundsuccess_soundswing1_soundswing2_soundbg1_soundbg2_soundbg3_soundcha_die_soundclang_die_soundclang_hit_sounddal_die_sounddamage_cha_soundswing3_soundfail_soundgame_restart_soundget_item_soundhit_soundladder_soundladder_up_soundmush_die_soundpicsy_die_soundpicsy_hit_soundreach_soundtop_hit_soundhit_txt_mpicsy_mclang_mslame_mmush_mitem4item3item2item1damage_score_msnake_mdal_mfire_mcom.framework.minigames.demo.movieclips.ng_kai_hitcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_dashcursor_mclick_soundintro_soundcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mclick_soundcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcursor_mcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcom.framework.minigames.demo.movieclips.ng_kai_dashcursor_mcom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_idlecom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_fallcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_runcom.framework.minigames.demo.movieclips.ng_kai_hitcom.framework.minigames.demo.movieclips.ng_kai_hitcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_dispcursor_mscore_disp
展开剩余 323 个收起
动态文本
cha.modecha.attack_check
分布与元数据
标签构成 · 26 种 / 2019 个
PlaceObject2817
ExportAssets343
ShowFrame219
DefineShape166
DefineSprite121
DefineBitsJPEG3105
RemoveObject274
DefineShape340
DefineSound31
DefineShape229
DefineEditText17
DefineButton212
DefineBitsLossless211
DoAction9
DefineBitsJPEG25
FrameLabel5
DefineText3
StartSound3
DefineButtonSound2
DefineBits1
DefineFont21
DefineFontName1
End1
JPEGTables1
SetBackgroundColor1
SoundStreamHead21