馆藏编号7AWE-JHHD-RXGE
奇趣撞车2加强版
2008 后完整技术信息从 SWF 文件本体提取
文件概况
- 文件大小
- 5.6 MB
- SWF 版本
- Flash 10 · AS3
- 舞台尺寸
- 800 × 600
- 帧率
- 30 fps
- 帧数 · 估时
- 150 帧 · 5.0 s
- 压缩方式
- zlib
- 背景色
- #E9F0F3
- SHA-256 · 归档主键
- 3ab8e9462dc760e871337a40114a37feef7b5f68d7f5c67e2aaffc7ecdadf8eb
媒体
- 音频
- pcm_be / mp3 · 44.1 kHz
- 位图格式
- lossless · jpeg
- 视频
- 无
资源计数
形状 1032影片剪辑 592位图 35声音 23静态文本 161动态文本 22字体 13按钮 59变形形状 17二进制 1
字体 · 16 种
Arial BlackSergeant SixPackArialSF Slapstick Comic ShadedFranklin Gothic MediumFranklin Gothic Medium ItalicSF Slapstick ComicSF Slapstick Comic Bold ObliqueBadaBoom BBVerdanaVerdana BoldFunny PagesStencil StdStencil Std BoldImpactSF Slapstick Comic Bold
展开剩余 4 个收起
结构与时间轴
主类main
场景 · 1 个
Scene 1
帧标签 · 22 个
LoadingIntroSoundsMenuGameLockedL1RedactorSponsorFinalDevelopersLoadingIntroSoundsMenuGameLockedL1RedactorSponsorFinalDevelopers
展开剩余 2 个收起
AS3 类 · 332 个
fl.controls.ButtonObjects.Achievs_Data_Achievs_DataClassVehicles2_fla.allpreloaderinthismc_1Circle2Car3_Corpus1Car3_Wheel1Car2_Corpus1Vehicles2_fla.Car2_Actioncopy_293Car2_Wheel1Car4_Wheel1Car4_Corpus1Objects.CircleCar6_Corpus1Stages.stage_40Objects.ReverseLeftObjects.Car1Car1_Wheel1Car1_Corpus1Vehicles2_fla.Car1_SkillUse_223Vehicles2_fla.Car1_SkillOver_222Objects.BoxStaticObjects.Car5Car5_Wheel1Car5_Corpus1Objects.BoxStaticRObjects.StaticTriggerObjects.ParkZoneBoxRemovable2Achiev_Newgui.AchievElementfl.controls.Listfl.controls.ScrollBarScrollBar_thumbIconScrollArrowUp_disabledSkinScrollArrowDown_disabledSkinScrollArrowDown_upSkinScrollThumb_upSkinScrollArrowUp_upSkinScrollArrowUp_overSkinScrollThumb_overSkinScrollArrowDown_overSkinScrollThumb_downSkinScrollArrowDown_downSkinScrollArrowUp_downSkinScrollTrack_skinfl.controls.listClasses.CellRendererCellRenderer_selectedUpSkinCellRenderer_selectedOverSkinCellRenderer_selectedDownSkinCellRenderer_selectedDisabledSkinCellRenderer_overSkinCellRenderer_downSkinCellRenderer_disabledSkinCellRenderer_upSkinList_skinRedLineClipGreenBarClipgui.GameMenugui.GMButtonEditgui.GMButtonMenugui.GMButtonRestartgui.CheckClipfl.controls.NumericStepperNumericStepperUpArrow_upSkinNumericStepperUpArrow_overSkinNumericStepperUpArrow_downSkinNumericStepperUpArrow_disabledSkinNumericStepperDownArrow_upSkinNumericStepperDownArrow_overSkinNumericStepperDownArrow_downSkinNumericStepperDownArrow_disabledSkinfl.controls.TextInputfocusRectSkinTextInput_upSkinTextInput_disabledSkinfl.core.ComponentShimCar1_Corpus2Vehicles2_fla.Car1_Happy_225Vehicles2_fla.Car1_Action_224Vehicles2_fla.Car1_Fall_221Vehicles2_fla.Car1_Bum_220Vehicles2_fla.Car1_Over_219Vehicles2_fla.med_kuzov_215Objects.Migalka_MedCar1_Wheel2Car2_Corpus2Vehicles2_fla.Car2_Happy_294Vehicles2_fla.Car2_Action_593Vehicles2_fla.Car2_Fall_292Vehicles2_fla.Car2_Bum_291Vehicles2_fla.Car2_Over_290Objects.C2_ReskinObjects.Migalka_PoliceCar2_Wheel2Car3_Corpus2Vehicles2_fla.Car3_Happy_264Vehicles2_fla.Car3_Action_263Vehicles2_fla.Car3_SkillOver_258Vehicles2_fla.firetruck_259Vehicles2_fla.Car3_Fall_257Vehicles2_fla.Car3_Bum_255Vehicles2_fla.Car3_Over_254Vehicles2_fla.fire_truck_kuzov_252Objects.Migalka_FireCar3_Wheel2Car4_Corpus2Vehicles2_fla.Car4_Fall_306Vehicles2_fla.Car4_Bum_305Vehicles2_fla.Car4_Over_304Vehicles2_fla.street_racer_kuzov_302Car4_Wheel2Car5_Corpus2Vehicles2_fla.Car5_Fall_245Vehicles2_fla.Car5_Bum_244Vehicles2_fla.Car5_Over_243Vehicles2_fla.hummer_kuzov_242Car5_Wheel2Car6_Corpus2Vehicles2_fla.Car6_Fall_386Vehicles2_fla.Car6_Bum_385Vehicles2_fla.Car6_Over_384Vehicles2_fla.Car6_kuzov_381Car6_Wheel1Car6_Wheel2gui.LevelLoadBoxgui.LevelSendBoxgui.LevelSendedBoxgui.MessageBoxRedactor_ButtonLevelStartClipClickClipStopClickClipgui.BonusStarBumEffectExplosiongui.FailLogoGMButtonMoreGamesgui.LevelNumbergui.SkillButtongui.SkillActiveVehicles2_fla.forceArrowcopy_635LevelGoodClipRemoveEffectSelectEffectSelectEffect2SelectEffect3Objects.TalkClipButton_ClickButton_OverIntroMusicCrush_2Police_Breakmaingui.PreloaderExplosive_SoundBlock_RemoveStages.stage_01Vehicles2_fla.New_s_323Vehicles2_fla.Timeline_321Vehicles2_fla.Timeline_320Vehicles2_fla.Timeline_317Vehicles2_fla.tut_8_316Vehicles2_fla.tut_9_315Stages.stage_25Objects.BoxObjects.ParkZoneMedicVehicles2_fla.tut_s11_1_308Stages.stage_21Objects.Car4Objects.BoxRemovableObjects.Car2_BackObjects.Car1_BackObjects.ParkZoneFireObjects.FireHouseStages.stage_31Objects.Car3Vehicles2_fla.tut_s31_1_205Med_Special_SoundStages.stage_02Vehicles2_fla.tut_11_347Vehicles2_fla.tut_10_346Stages.stage_12Objects.Car3_BackObjects.Explosive_1Objects.ReverseRightStages.stage_22Objects.JointStaticObjects.Car2Objects.Car5_BackStages.stage_32Objects.ParkZonePoliceObjects.JointObjects.Box2Objects.Box3RPolice_Special_SoundStages.stage_03Vehicles2_fla.tut_5_363Vehicles2_fla.tut_4_362Vehicles2_fla.tut_3_361Vehicles2_fla.tut_2_360Vehicles2_fla.tut_1_359Stages.stage_13Objects.Explosive_Circle_1Stages.stage_23Objects.JointRotorStages.stage_33Objects.Platform_HVehicles2_fla.Platform_Semafor_350Fire_Special_SoundStages.stage_04Vehicles2_fla.tut_7_372Vehicles2_fla.tut_6_371Stages.stage_14Objects.Box2RStages.stage_24Stages.stage_34Objects.JointBreakableCar_ReverseStages.stage_05Vehicles2_fla.tut_s5_2_392Vehicles2_fla.tut_s5_1_391Stages.stage_15Stages.stage_11Objects.Car6Stages.stage_35Vehicles2_fla.tut_s31_1copy_375Crush_1Stages.stage_29Stages.stage_16Stages.stage_26Objects.Treug_01Stages.stage_36Game_LooseStages.stage_07Stages.stage_17Stages.stage_27Stages.stage_37Objects.BoxStatic2Stages.stage_08Stages.stage_18Objects.Car4_BackStages.stage_28Stages.stage_38Game_WinStages.stage_09Stages.stage_19Stages.stage_06Objects.BoxRStages.stage_39Med_BreakStages.stage_10Stages.stage_20Stages.stage_30Med_Startgui.AchievsButtongui.AchievsScreenVehicles2_fla.BigObjectsInfo_436ButtonCloseParking_Ingui.RedactorLoadMenugui.RedactorSaveMenugui.RedactorClearMenuParking_OutObjects.RocketTriggerObjects.JumpTriggerObjects.Car6_BackObjects.Box3Police_StartGame_MusicGame_RestartMenu_MusicFinishMusicgui.SkipButtonVehicles2_fla.intro_482Vehicles2_fla.Explosioncopy_486gui.MusicButtongui.SoundButtongui.MenuClipgui.MoreGames_ButtonCredButtonNewgui.SponsorButtonVehicles2_fla.FinalMovieClip_507gui.FinalMovieButtongui.StartMovieButtonRedactor_Buttoncopy2Redactor_ButtoncopyButton_01_RedactorButton_01_Playgui.LevelsButtonsClipStageButtonFreegui.StageButtonStageButtonSimpleButton_01_BackButton_01_MoreGamesVehicles2_fla.SkillCursor_527gui.MenuWalkClipgui.WinMenugui.NextButtongui.RedactorClipgui.RedactorMenugui.RedactorPanelRedactor_Treug_01Redactor_ReverseRightRedactor_ReverseLeftRedactor_ParkZonePoliceRedactor_ParkZoneMedicRedactor_ParkZoneFireRedactor_ParkZoneRedactor_Car6Redactor_Car5Redactor_Car4Redactor_Car2_BackRedactor_Car1_BackRedactor_Car3_BackRedactor_JointStaticRedactor_JointRotorRedactor_JointBreakableRedactor_JointRedactor_Explosive_1Redactor_CircleRedactor_BoxRemovableRedactor_BoxRedactor_Car6_BackRedactor_Car5_BackRedactor_Car4_BackRedactor_Car2Redactor_Car1Redactor_Car3Redactor_BoxStaticgui.FinishClipgui.SplashButton2Vehicles2_fla.logo_newstage_588
展开剩余 312 个收起
分布与元数据
标签构成 · 33 种 / 2662 个
DefineShape667
DefineSprite592
CSMTextSettings183
DefineText161
ShowFrame150
DefineShape4141
RemoveObject2130
DefineShape2126
PlaceObject2124
DefineShape398
DefineButton259
SymbolClass27
DefineScalingGrid23
DefineSound23
DefineEditText22
StartSound20
DefineBitsJPEG317
DefineMorphShape17
DefineBitsLossless15
DefineFont313
DefineFontAlignZones13
DefineFontName13
FrameLabel11
PlaceObject37
DefineBitsJPEG22
DefineBinaryData1
DefineBitsLossless21
DefineSceneAndFrameLabelData1
DoABC1
End1
FileAttributes1
SetBackgroundColor1
SoundStreamHead21