跳到主内容

馆藏编号B9Z3-RFES-3J1T

马里奥骑手

2011.06.22

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
1.6 MB
SWF 版本
Flash 10 · AS3
舞台尺寸
624 × 408
帧率
30 fps
帧数 · 估时
2 帧
压缩方式
zlib
背景色
#C0C0C0
制作工具
Adobe Flex 4.1
编译时间
2011.06.22
SHA-256 · 归档主键
5a7e3c3dd91c83a97cfad135675b6bd77f30b159318fbe82667af2e2fda9911f

媒体

音频
mp3 · 44.1 kHz
位图格式
lossless
视频

资源计数

形状 5影片剪辑 6位图 51声音 8静态文本 1字体 2按钮 1二进制 27

字体 · 4 种

BankGothic Lt BTBank Gothic Light BTsystemNokia Cellphone FC

结构与时间轴

主类Preloader

帧标签 · 2 个

Preloadermain

导出符号 · 11 个

BackADBoxBackShineMainButtonorg.flixel.FlxGame_SndFlixelorg.flixel.FlxGame_SndBeeputils.SoundClass_EnemyDeathutils.SoundClass_InGameMusicutils.SoundClass_Goalutils.SoundClass_MenuMusicSampleutils.SoundClass_MarioDeathutils.SoundClass_CoinCollectSample

AS3 类 · 99 个

BackADBoxMainButtonBackShinePreloadercom.levels.Level2_SVG_Levelcom.levels.enemies.Mono_ObjectSkincom.vehiculo.Bodywork_VehicleVarscom.screens.mainMenu.adButtons.MoreRelatedGames_BotonSkinNormalcom.levels.Level1_TileSetPositioncom.screens.gui.combos.BackFlip_BackFlipSkincom.vehiculo.Bodywork_CarroseriaSkincom.levels.Level2_Bounce_Levelcom.levels.enemies.BolaMono_BolaSkincom.screens.interLevel.buttons.NextButton_BotonSkinNormalcom.screens.gui.combos.BackWheele_FrontFlipSkincom.levels.Level4_SVG_Levelcom.levels.objects.Ring_RingSkinutils.SoundClass_CoinCollectSampleorg.flixel.data.FlxPanel_ImgRedditcom.screens.interLevel.InterLevelState_TileSetBackgroundPositionorg.flixel.data.FlxPanel_ImgDeliciouscom.levels.Level5_Bounce_Levelcom.vehiculo.wheels.WheelFront_WheelBackFrontorg.flixel.data.FlxMouse_ImgDefaultCursorcom.levels.objects.StartDust_StartDustSkincom.levels.Level5_TileSetBackgroundPositioncom.levels.Level7_TileSetBackgroundPositioncom.levels.Level4_TileSetBackgroundPositionorg.flixel.data.FlxPanel_ImgStumblecom.vehiculo.wheels.WheelBack_WheelBackSkincom.screens.game_over.GameOver_GameOverBackgroundSkincom.vehiculo.Vheiculo_VehicleVarsutils.SoundClass_InGameMusiccom.screens.game_over.buttons.AgainButton_BotonSkinNormalcom.screens.mainMenu.MenuState_TileSetPositioncom.levels.enemies.Sapo_SapoSkincom.screens.interLevel.buttons.NextButton_BotonSkinOvercom.screens.game_over.buttons.AgainButton_BotonSkinOvercom.screens.interLevel.InterLevelState_Ttitle_skincom.levels.Level1_Bounce_Levelcom.levels.Level5_TileSetPositioncom.levels.Level6_SVG_Levelorg.flixel.FlxTilemap_ImgAutoAltcom.screens.gui.combos.Air_FrontFlipSkincom.levels.Level3_TileSetBackgroundPositioncom.screens.gui.GuiGame_BackgroundSkinClasscom.screens.mainMenu.buttons.PlayButton_BotonSkinNormalutils.SoundClass_MenuMusicSamplecom.levels.Level4_Bounce_Levelorg.flixel.data.FlxPanel_ImgClosecom.levels.Level3_SVG_Levelcom.levels.Level3_TileSetPositioncom.levels.Level1_SVG_Levelorg.flixel.FlxGame_junkutils.SoundClass_EnemyDeathutils.SoundClass_MarioDeathcom.levels.Level6_TileSetPositioncom.levels.Level2_TileSetPositioncom.screens.mainMenu.buttons.PlayButton_BotonSkinOvercom.screens.mainMenu.MenuState_Ttitle_skincom.screens.gui.buttons.MenuButton_BotonSkinOvercom.screens.mainMenu.adButtons.MoreGames_BotonSkinOvercom.screens.mainMenu.adButtons.MoreRelatedGames_BotonSkinOvercom.levels.Level1_TileSetBackgroundPositioncom.levels.Level7_Bounce_Levelcom.levels.enemies.Avispa_ObjectSkincom.screens.gui.combos.FrontWheele_FrontFlipSkincom.levels.enemies.TopoMetalico_ObjectSkincom.levels.Level6_TileSetBackgroundPositioncom.screens.mainMenu.adButtons.MoreGames_BotonSkinNormalcom.screens.interLevel.InterLevelState_Bounce_Levelorg.flixel.FlxGame_SndFlixelcom.vehiculo.ejes.EjeDelantero_EjeDelanteroSkincom.levels.baseLevel.Level_TileSetcom.levels.objects.EndLevelSensor_CartelSkincom.levels.Level6_Bounce_Levelcom.levels.Level7_TileSetPositionorg.flixel.data.FlxPanel_ImgDonatecom.levels.Level5_SVG_Levelcom.levels.baseLevel.Level_Fondocom.levels.baseLevel.Level_BackGR1org.flixel.data.FlxPanel_ImgTwittercom.screens.gui.combos.FrontFlip_FrontFlipSkincom.screens.mainMenu.MenuState_TileSetBackgroundPositionorg.flixel.data.FlxPanel_ImgDiggcom.vehiculo.ejes.EjeTrasero_EjeTraseroSkinorg.flixel.FlxTilemap_ImgAutoutils.SoundClass_Goalorg.flixel.FlxGame_SndBeepcom.screens.mainMenu.MenuState_Bounce_Levelcom.levels.Level3_Bounce_Levelcom.screens.interLevel.InterLevelState_TileSetPositioncom.levels.Level2_TileSetBackgroundPositioncom.levels.enemies.TopoMetalicoDead_ObjectSkincom.levels.Level7_SVG_Levelcom.levels.Level4_TileSetPositionorg.flixel.data.FlxPause_PauseSkincom.levels.enemies.SapitoMuere_SpitoMuerecom.screens.gui.buttons.MenuButton_BotonSkinNormal
展开剩余 79 个收起

分布与元数据

标签构成 · 23 种 / 130 个

DefineBitsLossless251
DefineBinaryData27
ExportAssets11
DefineSound8
DefineSprite6
DefineShape3
DefineFont32
DefineFontAlignZones2
DefineFontName2
DoABC2
FrameLabel2
ShowFrame2
SymbolClass2
CSMTextSettings1
DefineButton21
DefineShape31
DefineShape41
DefineText1
End1
FileAttributes1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
其余 15 种,共 20· 展开全部收起