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馆藏编号CT00-2NGH-Y228

送小黑回家

2011.12.07

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
3.3 MB
SWF 版本
Flash 11 · AS3
舞台尺寸
640 × 480
帧率
30 fps
帧数 · 估时
2 帧
压缩方式
zlib
背景色
#FFFFFF
制作工具
Adobe Flex 4.5
编译时间
2011.12.07
SHA-256 · 归档主键
6680015611f0848009d835d9b94f5e3aff7f074f782f667fd36632a451a2c75c

媒体

音频
mp3 · 44.1 kHz
位图格式
lossless · jpeg
视频

资源计数

形状 2影片剪辑 2位图 147声音 16字体 1变形形状 1二进制 48

字体 · 2 种

systemNokia Cellphone FC

结构与时间轴

主类me.picnii.throughthedoor.Preloader

帧标签 · 2 个

me_picnii_throughthedoor_Preloaderme_picnii_throughthedoor_Main

导出符号 · 17 个

org.flixel.FlxGame_SndBeepIntrome.picnii.throughthedoor.SoundBGme.picnii.throughthedoor.SoundSpringBoardme.picnii.throughthedoor.SoundAchme.picnii.throughthedoor.SoundSpikeme.picnii.throughthedoor.SoundSwitchme.picnii.throughthedoor.SoundBoomme.picnii.throughthedoor.SoundShotme.picnii.throughthedoor.SoundDoorme.picnii.throughthedoor.SoundKeyme.picnii.throughthedoor.Level22PlayState_MonkeySoundme.picnii.throughthedoor.Level10PlayState_CrowSoundme.picnii.throughthedoor.Player_JumpSoundme.picnii.throughthedoor.Player_BoostSoundme.picnii.throughthedoor.Player_MonkeySoundme.picnii.throughthedoor.Player_CrowSound

AS3 类 · 247 个

me.picnii.throughthedoor.miniGameState_normalGen4TilesDatame.picnii.throughthedoor.Level20PlayState_LevelTilesBitmapme.picnii.throughthedoor.Ach7Show_Ach7ShowBitmapme.picnii.throughthedoor.EscState_NoButtonBitmapme.picnii.throughthedoor.StatusState_BananaBitmapme.picnii.throughthedoor.miniGameState_easyGen4TilesDatame.picnii.throughthedoor.miniGameState_StartTilesDatame.picnii.throughthedoor.SelectChapterState_Chapter9Bitmapme.picnii.throughthedoor.MenuState_CreditBitmapme.picnii.throughthedoor.SelectChapterState_Chapter1Bitmapme.picnii.throughthedoor.miniGameState_normalGen1TilesDatame.picnii.throughthedoor.Level11PlayState_ChapterIntrome.picnii.throughthedoor.miniGameState_easyGen6TilesDatame.picnii.throughthedoor.Level27PlayState_LevelTilesDatame.picnii.throughthedoor.SelectChapterState_Chapter7Bitmapme.picnii.throughthedoor.SelectChapterState_Chapter11Bitmapme.picnii.throughthedoor.Player_MonkeySoundme.picnii.throughthedoor.Ach4Show_Ach4ShowBitmapme.picnii.throughthedoor.Level29PlayState_ChapterIntrome.picnii.throughthedoor.Level17PlayState_LevelTilesDataorg.flixel.system.debug.VCR_ImgRecordOfforg.flixel.FlxSprite_ImgDefaultme.picnii.throughthedoor.BananaState_BananaStateBitmapme.picnii.throughthedoor.SelectChapterState_Chapter23Bitmapme.picnii.throughthedoor.Crow_CrowBitmapme.picnii.throughthedoor.Level10PlayState_ChapterIntrome.picnii.throughthedoor.EscState_EscStateBitmapme.picnii.throughthedoor.Level16PlayState_ChapterIntrome.picnii.throughthedoor.SoundShotme.picnii.throughthedoor.Level9PlayState_LevelTilesBitmaporg.flixel.system.debug.VCR_ImgPlayme.picnii.throughthedoor.Level19PlayState_LevelTilesDatame.picnii.throughthedoor.Level26PlayState_ChapterIntrome.picnii.throughthedoor.Level12PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level11PlayState_LevelTilesDatame.picnii.throughthedoor.SelectChapterState_Chapter18Bitmapme.picnii.throughthedoor.Level19PlayState_ChapterIntrome.picnii.throughthedoor.SelectChapterState_Chapter30Bitmapme.picnii.throughthedoor.StatusState_Ach1nonBitmapme.picnii.throughthedoor.SelectChapterState_Chapter10Bitmapme.picnii.throughthedoor.Box_BoxBitmapme.picnii.throughthedoor.Level7PlayState_LevelTilesDatame.picnii.throughthedoor.Level25PlayState_ChapterIntrome.picnii.throughthedoor.Level24PlayState_ChapterIntrome.picnii.throughthedoor.Level17PlayState_LevelTilesBitmaporg.flixel.system.debug.VCR_ImgFlixelme.picnii.throughthedoor.Player_BoostSoundorg.flixel.system.FlxWindow_ImgHandleme.picnii.throughthedoor.StatusState_Ach1Bitmapme.picnii.throughthedoor.Level21PlayState_LevelTilesBitmaporg.flixel.system.debug.VCR_ImgStepme.picnii.throughthedoor.Level28PlayState_LevelTilesBitmapme.picnii.throughthedoor.StatusState_Ach6Bitmapme.picnii.throughthedoor.CrowFeather_CrowFeatherBitmapme.picnii.throughthedoor.Level7PlayState_LevelTilesBitmapme.picnii.throughthedoor.miniGameState_easyGen8TilesDatame.picnii.throughthedoor.StatusState_Ach8Bitmapme.picnii.throughthedoor.CrowTransform_CrowTransformBitmapme.picnii.throughthedoor.Ach3Show_Ach3ShowBitmapme.picnii.throughthedoor.Level1PlayState_LevelTilesBitmapme.picnii.throughthedoor.StatusState_Ach8nonBitmapme.picnii.throughthedoor.StatusState_Ach10Bitmapme.picnii.throughthedoor.Level1PlayState_ChapterIntrome.picnii.throughthedoor.SoundDoorme.picnii.throughthedoor.Level6PlayState_LevelTilesDatame.picnii.throughthedoor.Player_PlayerBitmapme.picnii.throughthedoor.Level10PlayState_LevelTilesDatame.picnii.throughthedoor.SelectChapterState_SelectStateBitmapme.picnii.throughthedoor.Ach6Show_Ach6ShowBitmapme.picnii.throughthedoor.Level2PlayState_ChapterIntrome.picnii.throughthedoor.MenuState_StartGameBitmapme.picnii.throughthedoor.Level4PlayState_LevelTilesDatame.picnii.throughthedoor.Level6PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level29PlayState_LevelTilesDatame.picnii.throughthedoor.Level8PlayState_LevelTilesDatame.picnii.throughthedoor.SelectChapterState_Chapter16Bitmapme.picnii.throughthedoor.StatusState_Ach9Bitmapme.picnii.throughthedoor.SelectChapterState_Chapter5Bitmapme.picnii.throughthedoor.StatusState_StatusStateBitmapme.picnii.throughthedoor.StatusState_Ach4Bitmapme.picnii.throughthedoor.Level5PlayState_ChapterIntrome.picnii.throughthedoor.Level21PlayState_LevelTilesDatame.picnii.throughthedoor.MenuState_ResetChapitmapme.picnii.throughthedoor.Level22PlayState_MonkeySoundorg.flixel.FlxTilemap_ImgAutoAltIntrome.picnii.throughthedoor.Level25PlayState_LevelTilesBitmapme.picnii.throughthedoor.BulletRed_BulletBitmapme.picnii.throughthedoor.SelectChapterState_Chapter28Bitmapme.picnii.throughthedoor.Level19PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level7PlayState_ChapterIntrome.picnii.throughthedoor.Level11PlayState_LevelTilesBitmaporg.flixel.system.debug.VCR_ImgOpenme.picnii.throughthedoor.StatusState_Ach2nonBitmapme.picnii.throughthedoor.Level28PlayState_LevelTilesDatame.picnii.throughthedoor.CreditState_CreditStateBitmapme.picnii.throughthedoor.Level29PlayState_LevelTilesBitmapme.picnii.throughthedoor.SelectChapterState_Chapter21Bitmapme.picnii.throughthedoor.Level30PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level30PlayState_LevelTilesDataorg.flixel.FlxGame_ImgLogome.picnii.throughthedoor.EscState_WalkthroughButtonBitmapme.picnii.throughthedoor.miniGameState_normalGen5TilesDatame.picnii.throughthedoor.SelectChapterState_Chapter20Bitmapme.picnii.throughthedoor.SelectChapterState_Chapter13Bitmapme.picnii.throughthedoor.Level26PlayState_LevelTilesDatame.picnii.throughthedoor.MenuState_UnmuteBitmapme.picnii.throughthedoor.Level4PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level24PlayState_LevelTilesDatame.picnii.throughthedoor.SelectChapterState_Chapter6Bitmapme.picnii.throughthedoor.Level22PlayState_LevelTilesBitmapme.picnii.throughthedoor.SoundSpikeme.picnii.throughthedoor.Level26PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level20PlayState_LevelTilesDatame.picnii.throughthedoor.Level22PlayState_ChapterIntroorg.flixel.system.input.Mouse_ImgDefaultCursorme.picnii.throughthedoor.Level23PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level5PlayState_LevelTilesDatame.picnii.throughthedoor.SoundSpringBoardme.picnii.throughthedoor.Level3PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level15PlayState_LevelTilesBitmapme.picnii.throughthedoor.EscState_YesButtonBitmapme.picnii.throughthedoor.Level14PlayState_LevelTilesDatame.picnii.throughthedoor.MenuState_MiniGameBitmapme.picnii.throughthedoor.Level8PlayState_LevelTilesBitmapme.picnii.throughthedoor.SelectChapterState_Chapter2Bitmapme.picnii.throughthedoor.Level15PlayState_ChapterIntrome.picnii.throughthedoor.Level12PlayState_ChapterIntrome.picnii.throughthedoor.SoundBGme.picnii.throughthedoor.StatusState_Ach10nonBitmapme.picnii.throughthedoor.Level5PlayState_LevelTilesBitmapme.picnii.throughthedoor.miniGameState_easyGen1TilesDatame.picnii.throughthedoor.StatusState_FeatherBitmapme.picnii.throughthedoor.MenuState_MenuStateBitmapme.picnii.throughthedoor.FeatherState_OkPauseBitmapme.picnii.throughthedoor.Level16PlayState_LevelTilesDatame.picnii.throughthedoor.StatusState_Ach5Bitmapme.picnii.throughthedoor.Level14PlayState_ChapterIntrome.picnii.throughthedoor.Level22PlayState_LevelTilesDatame.picnii.throughthedoor.miniGameState_easyGen10TilesDatame.picnii.throughthedoor.Level27PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level23PlayState_ChapterIntrome.picnii.throughthedoor.SelectChapterState_Chapter3Bitmapme.picnii.throughthedoor.Ach8Show_Ach8ShowBitmapme.picnii.throughthedoor.StatusState_Ach9nonBitmapme.picnii.throughthedoor.Level18PlayState_LevelTilesDatame.picnii.throughthedoor.IntroState_Top100FlashBitmapme.picnii.throughthedoor.Level13PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level9PlayState_ChapterIntrome.picnii.throughthedoor.EndState_EndStateBitmapme.picnii.throughthedoor.Ach10Show_Ach10ShowBitmapme.picnii.throughthedoor.SelectChapterState_Chapter27Bitmapme.picnii.throughthedoor.Level12PlayState_LevelTilesDatame.picnii.throughthedoor.Level23PlayState_LevelTilesDatame.picnii.throughthedoor.TransformState_TransformStateBitmapme.picnii.throughthedoor.SelectChapterState_Chapter15Bitmapme.picnii.throughthedoor.Ach2Show_Ach2ShowBitmapme.picnii.throughthedoor.miniGameState_normalGen7TilesDatame.picnii.throughthedoor.SelectChapterState_Chapter19Bitmapme.picnii.throughthedoor.SelectChapterState_Chapter29Bitmapme.picnii.throughthedoor.StatusState_Ach6nonBitmapme.picnii.throughthedoor.MenuState_MuteBitmapme.picnii.throughthedoor.StatusState_Ach7Bitmapme.picnii.throughthedoor.Level2PlayState_LevelTilesDatame.picnii.throughthedoor.Level6PlayState_ChapterIntroorg.flixel.system.debug.Vis_ImgBoundsme.picnii.throughthedoor.miniGameState_easyGen9TilesDatame.picnii.throughthedoor.MonkeyTransform_MonkeyTransformBitmapme.picnii.throughthedoor.SelectChapterState_Chapter22Bitmapme.picnii.throughthedoor.Level10PlayState_CrowSoundme.picnii.throughthedoor.Player_CrowSoundme.picnii.throughthedoor.miniGameState_normalGen2TilesDatame.picnii.throughthedoor.StatusState_OkButtonBitmapme.picnii.throughthedoor.miniGameState_easyGen2TilesDatame.picnii.throughthedoor.Banana_BananaBitmapme.picnii.throughthedoor.Ach9Show_Ach9ShowBitmapme.picnii.throughthedoor.CreditState_OkButtonBitmapme.picnii.throughthedoor.Level21PlayState_ChapterIntrome.picnii.throughthedoor.StatusState_Ach2Bitmapme.picnii.throughthedoor.miniGameState_LevelTilesBitmapme.picnii.throughthedoor.Level8PlayState_ChapterIntrome.picnii.throughthedoor.Level13PlayState_LevelTilesDatame.picnii.throughthedoor.Level1PlayState_LevelTilesDatame.picnii.throughthedoor.Level17PlayState_ChapterIntrome.picnii.throughthedoor.Level4PlayState_ChapterIntroorg.flixel.FlxTilemap_ImgAutome.picnii.throughthedoor.SelectChapterState_Chapter26Bitmapme.picnii.throughthedoor.miniGameState_easyGen7TilesDatame.picnii.throughthedoor.SelectChapterState_Chapter4Bitmapme.picnii.throughthedoor.SelectChapterState_Chapter14Bitmapme.picnii.throughthedoor.Level10PlayState_LevelTilesBitmapme.picnii.throughthedoor.SelectChapterState_Chapter17Bitmapme.picnii.throughthedoor.Level3PlayState_ChapterIntrome.picnii.throughthedoor.MenuState_MoreGamesBitmapme.picnii.throughthedoor.Level3PlayState_LevelTilesDataorg.flixel.system.debug.VCR_ImgPauseme.picnii.throughthedoor.SoundAchme.picnii.throughthedoor.Level2PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level20PlayState_ChapterIntrome.picnii.throughthedoor.ResetState_YesButtonBitmapme.picnii.throughthedoor.miniGameState_normalGen3TilesDatame.picnii.throughthedoor.SoundSwitchme.picnii.throughthedoor.Level9PlayState_LevelTilesDatame.picnii.throughthedoor.EscState_WalkthroughBGBitmapme.picnii.throughthedoor.Level18PlayState_LevelTilesBitmapme.picnii.throughthedoor.Level30PlayState_ChapterIntrome.picnii.throughthedoor.Player_JumpSoundme.picnii.throughthedoor.MenuState_SelectChapBitmapme.picnii.throughthedoor.Level14PlayState_LevelTilesBitmapme.picnii.throughthedoor.StatusState_Ach4nonBitmapme.picnii.throughthedoor.Level13PlayState_ChapterIntrome.picnii.throughthedoor.Level27PlayState_ChapterIntroorg.flixel.system.debug.VCR_ImgStopme.picnii.throughthedoor.LongBox_LongBoxBitmapme.picnii.throughthedoor.Monkey_MonkeyBitmapme.picnii.throughthedoor.miniGameState_easyGen3TilesDatame.picnii.throughthedoor.StatusState_Ach3nonBitmapme.picnii.throughthedoor.miniGameState_normalGen6TilesDatame.picnii.throughthedoor.SelectChapterState_Chapter25Bitmapme.picnii.throughthedoor.StatusState_Ach7nonBitmapme.picnii.throughthedoor.SoundBoomme.picnii.throughthedoor.StatusState_Ach3Bitmaporg.flixel.FlxGame_junkme.picnii.throughthedoor.ResetState_ResetStateBitmaporg.flixel.system.debug.VCR_ImgRecordOnme.picnii.throughthedoor.SelectChapterState_Chapter12Bitmapme.picnii.throughthedoor.Level25PlayState_LevelTilesDatame.picnii.throughthedoor.StatusState_Ach5nonBitmapme.picnii.throughthedoor.miniGameState_easyGen5TilesDatame.picnii.throughthedoor.ResetState_NoButtonBitmapme.picnii.throughthedoor.FeatherState_FeatherStateBitmapme.picnii.throughthedoor.Level18PlayState_ChapterIntrome.picnii.throughthedoor.SelectChapterState_Chapter8Bitmapme.picnii.throughthedoor.EndState_Unlockme.picnii.throughthedoor.Level16PlayState_LevelTilesBitmapme.picnii.throughthedoor.SelectChapterState_Chapter24Bitmaporg.flixel.FlxGame_SndBeepme.picnii.throughthedoor.Ach1Show_Ach1ShowBitmapme.picnii.throughthedoor.Level28PlayState_ChapterIntrome.picnii.throughthedoor.Ach5Show_Ach5ShowBitmapme.picnii.throughthedoor.Level24PlayState_LevelTilesBitmaporg.flixel.system.debug.VCR_ImgRestartme.picnii.throughthedoor.SoundKeyme.picnii.throughthedoor.Level15PlayState_LevelTilesDatame.picnii.throughthedoor.Bullet_BulletBitmapme.picnii.throughthedoor.BananaState_OkPauseBitmapme.picnii.throughthedoor.Preloader
展开剩余 227 个收起

分布与元数据

标签构成 · 24 种 / 626 个

DoABC393
DefineBitsLossless2145
DefineBinaryData48
DefineSound16
DefineBitsJPEG22
DefineSprite2
FrameLabel2
ShowFrame2
DefineFont31
DefineFontAlignZones1
DefineFontName1
DefineMorphShape21
DefineShape1
DefineShape41
EnableDebugger21
End1
ExportAssets1
FileAttributes1
Metadata1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
SymbolClass1
Tag631
其余 16 种,共 16· 展开全部收起

XMP 元数据

dc:title
Adobe Flex 4 Application
dc:creator
unknown
dc:description
http://www.adobe.com/products/flex
查看原始 xmp.xml