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馆藏编号HSFZ-SXHY-J5P4

橙色方块回家

2010 后

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
1.2 MB
SWF 版本
Flash 11 · AS3
舞台尺寸
640 × 400
帧率
60 fps
帧数 · 估时
2 帧
压缩方式
zlib
背景色
#4B5670
SHA-256 · 归档主键
8e5ffcf63e916c4f410cd030ecdb5925fc69a48bdb94e595ab6f64fe189504c5

媒体

音频
pcm_be / mp3 · 44.1 kHz
位图格式
lossless
视频

资源计数

形状 11影片剪辑 12位图 29声音 8动态文本 11字体 3按钮 1二进制 20

字体 · 5 种

Fipps8BIT WONDER8BIT WONDER NominalsystemNokia Cellphone FC

结构与时间轴

主类Main

场景 · 1 个

Scene 1

AS3 类 · 65 个

PreloaderSymbol1Mainorg.flixel.system.FlxWindow_ImgHandleorg.flixel.system.debug.VCR_ImgPauseorg.flixel.system.debug.VCR_ImgSteporg.flixel.system.debug.VCR_ImgRecordOfforg.flixel.system.debug.VCR_ImgRestartorg.flixel.system.debug.VCR_ImgStoporg.flixel.system.debug.VCR_ImgFlixelorg.flixel.system.debug.VCR_ImgRecordOnorg.flixel.system.debug.VCR_ImgPlayorg.flixel.system.debug.VCR_ImgOpenorg.flixel.system.debug.Vis_ImgBoundsorg.flixel.FlxGame_ImgLogogame.assets.traps.SPIKES_SPRITEgame.assets.etc.JUMPER_SPRITEgame.assets.etc.ENDPOINT_SPRITEgame.assets.traps.GUN_SPRITEgame.assets.traps.SAWBLADE_SPRITEgame.assets.traps.BULLET_SPRITEgame.assets.tilesets.PLATFORM_TILESgame.assets.characters.PLAYER_SPRITEgame.assets.etc.SMOKE_GFXgame.assets.etc.PARTICLE_BITMAPgame.assets.etc.DOOR_SPRITEgame.assets.tilesets.BASE_TILESorg.flixel.FlxGame_SndBeepgame.gameplay.states.Gameplay_LEVEL_12game.gameplay.states.Gameplay_LEVEL_8game.gameplay.states.Gameplay_LEVEL_11game.gameplay.states.Gameplay_LEVEL_9game.gameplay.states.Gameplay_LEVEL_14game.gameplay.states.Gameplay_LEVEL_13game.gameplay.states.Gameplay_LEVEL_4game.gameplay.states.Gameplay_LEVEL_5game.gameplay.states.Gameplay_LEVEL_10game.gameplay.states.Gameplay_LEVEL_6game.gameplay.states.Gameplay_LEVEL_7game.gameplay.states.Gameplay_LEVEL_19game.gameplay.states.Gameplay_LEVEL_16game.gameplay.states.Gameplay_LEVEL_15game.gameplay.states.Gameplay_LEVEL_18game.gameplay.states.Gameplay_LEVEL_17game.gameplay.states.Gameplay_LEVEL_3game.gameplay.states.Gameplay_LEVEL_2game.gameplay.states.Gameplay_LEVEL_1game.gameplay.states.Gameplay_LEVEL_0org.flixel.FlxTilemap_ImgAutoAltorg.flixel.FlxTilemap_ImgAutoorg.flixel.FlxSprite_ImgDefaultorg.flixel.FlxGame_junkorg.flixel.system.input.Mouse_ImgDefaultCursorgame.MenuStartGamegame.gameplay.Gamegame.gameplay.ui.HUDlevolution_fla.mute_13BANGDOOR_FALLGAME_LOOPPLAYER_JUMPMENU_LOOPNEW_LEVELPLAYER_RESET
展开剩余 45 个收起

分布与元数据

标签构成 · 24 种 / 116 个

DefineBitsLossless229
DefineBinaryData20
DefineSprite12
DefineEditText11
DefineSound8
DefineShape4
DefineShape24
DefineFont33
DefineFontAlignZones3
DefineFontName3
DefineShape42
DoABC2
PlaceObject22
ShowFrame2
SymbolClass2
DefineButton21
DefineSceneAndFrameLabelData1
DefineShape31
End1
FileAttributes1
Metadata1
RemoveObject21
SetBackgroundColor1
SoundStreamHead21
其余 16 种,共 25· 展开全部收起