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馆藏编号HXCR-BXGD-1564

圣战时代2

2010 后

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
22.1 MB
SWF 版本
Flash 10 · AS3
舞台尺寸
700 × 480
帧率
30 fps
帧数 · 估时
1 帧
压缩方式
zlib
背景色
#808080
制作工具
Adobe Flex 4.1
编译时间
1970.01.06
SHA-256 · 归档主键
8f5985f60d094c4cc99bd65f5237fb4c0edfb8d118fd6cc2440d57a033439b10

媒体

音频
mp3 · 11.025 kHz
位图格式
lossless · jpeg
视频

资源计数

形状 2047影片剪辑 773位图 1789声音 46动态文本 28字体 1按钮 33二进制 5

字体 · 1 种

Arial

结构与时间轴

主类Main

帧标签 · 1 个

Main

导出符号 · 411 个

skill_mouseMCmouseMClogoMCnpcdeadMCmaster4_hitareamaster4_standmaster4_deadmaster4_movemaster4_attackmaster4_attackedmaster2_deadmaster2_standmaster2_attackedmaster2_movemaster2_attackmaster2_hitareamaster1_attackmaster1_hitareamaster1_movemaster1_deadmaster1_attackedmaster1_standmaster5_attackmaster5_standmaster5_attackedmaster5_movemaster5_deadmaster5_hitareamaster3_standmaster3_hitareamaster3_deadmaster3_movemaster3_attackmaster3_attackedrider1_deadrider1_attackrider1_standrider1_moverider1_hitarearider1_attackedrider2_attackedrider2_standrider2_moverider2_hitarearider2_attackrider2_deadrider3_standrider3_moverider3_hitarearider3_attackedrider3_deadrider3_attackrider4_attackedrider4_attackrider4_moverider4_hitarearider4_deadrider4_standrider5_attackrider5_hitarearider5_standrider5_attackedrider5_moverider5_deadairman2_hitareaairman2_attackedairman2_attackairman2_moveairman2_deadairman3_attackairman3_standairman3_moveairman3_hitareaairman3_attackedairman3_deadairman1_hitareaairman1_moveairman1_attackedairman1_attackairman1_deadsoldier7_movesoldier7_hitareasoldier7_deadsoldier7_standsoldier7_attacksoldier7_attackedsoldier5_hitareasoldier5_attackedsoldier5_standsoldier5_movesoldier5_deadsoldier5_attackarcher2_deadarcher2_hitareaarcher2_attackarcher2_movearcher2_attackedarcher2_standarcher1_standarcher1_attackedarcher1_attackarcher1_deadarcher1_hitareaarcher1_movearcher4_attackedarcher4_deadarcher4_standarcher4_movearcher4_attackarcher4_hitareaarcher3_attackedarcher3_standarcher3_movearcher3_deadarcher3_attackarcher3_hitareasoldier1_deadsoldier1_attacksoldier1_movesoldier1_hitareasoldier1_attackedsoldier1_standairman4_moveairman4_attackairman4_deadairman4_hitareaairman4_attackedsoldier4_attackedsoldier4_movesoldier4_hitareasoldier4_standsoldier4_deadsoldier4_attacksoldier2_attacksoldier2_movesoldier2_attackedsoldier2_hitareasoldier2_standsoldier2_deadairman5_deadairman5_attackairman5_moveairman5_standairman5_hitareaairman5_attackedsoldier6_standsoldier6_hitareasoldier6_deadsoldier6_movesoldier6_attacksoldier6_attackedsoldier3_deadsoldier3_attackedsoldier3_hitareasoldier3_attacksoldier3_standsoldier3_movetransitionMC1transitionMC2startModelMCstartCertainMCmapMC1mapMC2mapMC3bloodBarBackMCbloodBarMCaddNumMCaddNumberMCsubNumMCsubNumberMCmissMCSoundLib_gamemenu_bossSoundLib_airman_bullet_bomb1SoundLib_riseupSoundLib_skill7SoundLib_master_bomb5SoundLib_airman_bullet_bomb5SoundLib_skill_downSoundLib_extendBattleClsSoundLib_boss2_hitSoundLib_skill9SoundLib_skill8SoundLib_npc_attackSoundLib_boss1_hitSoundLib_archer_attack2SoundLib_archer_attack1SoundLib_soldier_attackSoundLib_npc_deadSoundLib_rider_attackSoundLib_gamemenu1SoundLib_boss3_hitSoundLib_gamemenu2SoundLib_gamemenu3SoundLib_archer_attackSoundLib_battleClsSoundLib_bullet_bombSoundLib_master_attackSoundLib_passgameSoundLib_losegameSoundLib_airman_bullet_bombSoundLib_soldier_attack2SoundLib_rider_attack1SoundLib_start_backSoundLib_soldier_attack3SoundLib_rider_attack2SoundLib_rider_attack3SoundLib_soldier_attack1SoundLib_skill10SoundLib_skill12SoundLib_skill11SoundLib_npc_hitSoundLib_skill_upSoundLib_master_bombSoundLib_gamesoundcls4SoundLib_gamesoundcls3SoundLib_gamesoundcls2SoundLib_gamesoundcls1master4_bullet_diemaster4_bulletmaster3_bullet_diemaster3_bulletmaster1_bullet_diemaster1_bulletmaster5_bulletmaster5_bullet_diemaster2_bullet_diemaster2_bulletairman2_bulletairman4_bullet_dieairman3_bulletairman3_bullet_dieairman1_bullet_dieairman1_bulletarcher_bulletairman4_bulletairman5_bullet_dieairman5_bulletselectCountryMCtransition_fla.skipMC_2gameMenuMC2gameMenuMC1gameMenuMC3boss3_standboss3_hitareaboss3_attackboss3_attack2boss3_attack1boss3_deadboss1_attackboss1_deadboss1_hitareaboss1_standboss1_attack2boss1_attack1boss2_attack1boss2_hitareaboss2_attackboss2_attack2boss2_standboss2_deadmoneyBarMCmoneyBarBackMCheromenu_skill9heromenu_skill8heromenu_skill7heromenu_skill6heromenu_skill5heromenu_skill4heromenu_skill3heromenu_skill2heromenu_skill1heromenu_rider5heromenu_rider4heromenu_archer4heromenu_archer3heromenu_rider1heromenu_archer2heromenu_rider2heromenu_rider3heromenu_archer1heromenu_soldier6heromenu_soldier7heromenu_soldier4heromenu_soldier5heromenu_soldier2heromenu_soldier3heromenu_soldier1heromenu_master2heromenu_master3heromenu_skill12heromenu_master1heromenu_skill10heromenu_skill11heromenu_master4heromenu_master5heromenu_airman5heromenu_airman4heromenu_airman3heromenu_airman2heromenu_airman1heroMenuModelMCnpcNeedGasNumMCcountryTipMCextendMap_numMCselectExtendMapbattle1_2_2selectMapCertainbattle1_2_10battle1_3_10battle2_3_10battle2_3_9battle2_3_3battle2_3_4battle2_3_2battle2_3_7battle2_3_8battle2_3_5battle2_3_6battle1_2_6battle1_3_8battle1_3_9battle1_2_5battle3_2_10battle1_3_6battle1_2_4battle1_3_7battle1_2_3battle1_3_4battle1_2_9battle1_3_5battle1_3_2battle1_2_8battle1_3_3battle1_2_7battle2_1_2selectMapBackMCbattle3_1_3battle3_1_2battle3_1_5battle3_1battle3_1_4battle3_1_7battle3_2_9battle3_1_6battle3_1_9battle3_1_8battle2_1battle3_2_6battle2_1_7battle3_2_5battle2_1_8battle2_1_9battle3_2_8battle3_2_7battle2_1_3battle3_2_2battle2_1_4battle3_2_4battle2_1_5battle3_2_3battle2_1_6battle3_1_10battle1_1battle2_1_10bossRiseModelMCselectDifficultyMCcommon_fla.cloudMC_27common_fla.battle_road_7common_fla.extendbattle_road_9armyRiseModelMCgameMenuTipMCcommon_fla.cloudMC_16boss3_bullet_dieboss3_bulletboss1_bullet_dieboss1_bulletboss2_bulletskillAnimaMC1skillAnimaMC2skillAnimaMC3skillAnimaMC4skillAnimaMC9skillAnimaMC5skillAnimaMC6skillAnimaMC7skillAnimaMC8skillAnimaMC10skillAnimaMC11skillAnimaMC12gamePauseModelMCpassGameMC2passGameMC1passGameMC3passGameMoneyNumMCloseGameModelMCgameTipMCpassGameModelMCheromenu_fla.bossBack_41heromenu_fla.heroBack_48heromenu_fla.heromenu_info_63extendmap_fla.battle_6selectmap_fla.point1_16selectmap_fla.normal_7selectmap_fla.hard_10selectmap_fla.easy_4riseBoss_fla.price_6riseBoss_fla.level1_7riseBoss_fla.level_15bossTipMCriseHero_fla.armyInfo_3armyTipMC
展开剩余 391 个收起

AS3 类 · 417 个

boss3_bullet_dierider3_moveselectCountryMCsoldier6_hitareaarcher2_hitareaSoundLib_skill_downloseGameModelMCsoldier4_attackmaster3_bullet_diesoldier5_attackedselectmap_fla.hard_10mapMC2soldier3_standmapMC3archer1_standboss2_attack1airman2_attacksoldier6_deadSoundLib_rider_attackboss2_attack2SoundLib_boss3_hitSoundLib_archer_attacktransitionMC1transitionMC2master2_movemaster2_bulletselectMapBackMCsoldier4_attackedarcher1_attackarcher1_hitarearider1_deadairman5_bullet_dieairman4_movewar.map.CExtenMapFactory_m_mapZipClsbattle3_1war.CBossRise_m_bossSkillClssoldier3_attackedSoundLib_gamesoundcls4npcNeedGasNumMCSoundLib_gamesoundcls3moneyBarMCSoundLib_gamesoundcls2SoundLib_gamesoundcls1airman1_deadsoldier1_attackedsoldier7_deadsoldier5_standbattle1_1common_fla.extendbattle_road_9rider5_hitareamaster2_deadarcher3_standairman3_movecountryTipMCwar.npc.CNpcInfoMgr_m_npcDefClsrider5_attackarcher1_attackedriseBoss_fla.level_15rider1_moveaddNumberMCrider1_hitareaarcher2_attackedsoldier7_attackedairman4_bullet_diesoldier2_attackedairman5_movesoldier5_deadmaster3_hitareaarcher1_movesoldier1_hitareamaster5_bullet_diearcher4_hitareaboss2_deadsoldier4_hitarearider2_movemaster1_movesoldier1_attackmaster2_attackSoundLib_soldier_attack2boss2_bulletSoundLib_soldier_attack3SoundLib_soldier_attack1rider4_moveselectDifficultyMCsoldier2_hitareabattle2_1mapMC1rider2_deadselectmap_fla.easy_4archer2_attackriseBoss_fla.level1_7soldier7_attackrider5_deadheromenu_skill9SoundLib_airman_bullet_bomb1airman3_standheromenu_skill8heromenu_skill7heromenu_skill6heromenu_skill5SoundLib_airman_bullet_bomb5heromenu_skill4heromenu_skill3heromenu_skill2soldier4_standheromenu_skill1master1_deadheromenu_rider5archer3_attackheromenu_rider4soldier7_movemaster3_movemaster4_movemaster2_hitareaairman2_hitareabattle2_3_9master5_standairman2_bulletbattle2_3_3battle2_3_4battle2_3_2battle2_3_7battle2_3_8battle2_3_5soldier5_attackbattle2_3_6bossRiseModelMCheromenu_rider1heromenu_rider2heromenu_rider3selectmap_fla.normal_7airman2_movebattle1_3_8master3_deadbattle1_3_9battle1_3_6battle1_3_7battle1_3_4battle1_3_5battle1_3_2battle1_3_3bloodBarMCheromenu_soldier6heromenu_soldier7soldier3_hitareaheromenu_fla.bossBack_41heromenu_soldier4heromenu_soldier5heromenu_soldier2SoundLib_bullet_bombheromenu_soldier3heromenu_soldier1riseBoss_fla.price_6SoundLib_start_backmissMCairman5_deadmaster1_hitareaarcher4_deadboss3_bulletrider2_attackriseHero_fla.armyInfo_3gameMenuMC2gameMenuMC1airman5_hitarearider3_deadgameMenuMC3rider5_standarcher3_movebattle1_2_2soldier6_movesoldier2_deadrider4_attackedmoneyBarBackMCrider5_movemaster3_standsoldier2_movemaster3_bulletarmyRiseModelMCsoldier7_hitareaaddNumMCbattle1_2_6battle1_2_5airman3_attackedbattle1_2_4battle1_2_3master5_movebattle1_2_9battle1_2_8battle1_2_7airman1_hitarearider3_attackedSoundLib_passgameairman1_movearcher4_movepassGameMoneyNumMCmaster2_bullet_dieairman1_attackboss1_bullet_dieheroMenuModelMCrider4_hitareaheromenu_fla.heroBack_48boss2_attackSoundLib_skill_upmaster1_bullet_diearcher_bulletsoldier1_standmaster5_attacksoldier4_movegamePauseModelMCskillAnimaMC9skillAnimaMC8skillAnimaMC7skillAnimaMC6skillAnimaMC5archer1_deadairman4_deadselectMapCertainbattle1_3_10rider3_attacklogoMCSoundLib_boss1_hitmaster4_bullet_diemaster2_attackedrider2_standmaster4_bulletskillAnimaMC1skillAnimaMC2skillAnimaMC3common_fla.cloudMC_27skillAnimaMC4master4_standsoldier3_moveskillAnimaMC10skillAnimaMC11skillAnimaMC12common_fla.cloudMC_16soldier3_attackboss3_attackmouseMCSoundLib_airman_bullet_bombsoldier7_standmaster3_attackedSoundLib_skill10rider3_hitareaSoundLib_skill12SoundLib_skill11bloodBarBackMCSoundLib_npc_hitsoldier6_attackedsoldier2_attackstartModelMCboss3_attack2boss3_attack1soldier5_moveairman5_bulletSoundLib_riseuprider2_hitareaSoundLib_extendBattleClswar.CArmyRise_m_armyRiseInfoClsbattle1_2_10subNumberMCrider4_standwar.map.CMapFactory_m_mapZipClsarcher4_attackedSoundLib_npc_attackcommon_fla.battle_road_7SoundLib_soldier_attackSoundLib_npc_deadboss3_hitareapassGameModelMCarmyTipMCSoundLib_gamemenu1SoundLib_gamemenu2boss2_standSoundLib_gamemenu3bossTipMCairman2_deadrider2_attackedmaster1_attackSoundLib_battleClsmaster1_attackedboss1_attack2boss1_attack1SoundLib_rider_attack1extendmap_fla.battle_6SoundLib_rider_attack2SoundLib_rider_attack3airman5_attackedmaster4_attackedbattle3_1_3battle3_1_2battle3_1_5battle3_1_4battle3_1_7extendMap_numMCbattle3_1_6battle3_2_9gameTipMCbattle3_1_9boss1_deadbattle3_1_8battle3_2_6battle3_2_5npcdeadMCbattle3_2_8battle3_2_7boss2_hitareaarcher3_deadbattle3_2_2battle3_2_4battle3_2_3SoundLib_master_bombarcher3_hitareaselectExtendMapmaster1_bullettransition_fla.skipMC_2passGameMC2SoundLib_gamemenu_bosspassGameMC1SoundLib_skill7passGameMC3master4_hitareaairman5_standSoundLib_boss2_hitrider5_attackedmaster5_deadSoundLib_skill9SoundLib_skill8rider4_attacksubNumMCboss3_standheromenu_archer4heromenu_archer3airman1_attackedheromenu_archer2master5_bulletheromenu_archer1soldier1_moveairman4_bulletbattle3_2_10airman3_deadrider1_attackedrider4_deadrider3_standairman5_attackbattle2_1_2heromenu_master2heromenu_master3SoundLib_losegameheromenu_skill12airman3_hitareaheromenu_master1heromenu_skill10heromenu_skill11master5_attackedheromenu_master4heromenu_master5heromenu_airman5heromenu_airman4heromenu_airman3airman1_bullet_dieheromenu_airman2heromenu_airman1airman3_attackarcher2_deadboss1_attackairman2_attackedbattle2_1_7battle2_1_8battle2_1_9gameMenuTipMCbattle2_1_3boss1_standarcher4_standbattle2_1_4soldier6_attackbattle2_1_5battle2_1_6soldier5_hitareaairman4_attackedstartCertainMCbattle2_1_10airman3_bulletrider1_standSoundLib_master_bomb5airman3_bullet_diesoldier6_standbattle2_3_10airman1_bulletSoundLib_archer_attack2SoundLib_archer_attack1soldier2_standrider1_attacksoldier3_deadairman4_hitareamaster1_standskill_mouseMCarcher2_movesoldier4_deadselectmap_fla.point1_16boss3_deadmaster2_standarcher3_attackedSoundLib_master_attackairman4_attackboss1_hitareamaster4_deadmaster4_attackarcher2_standsoldier1_deadboss1_bulletheromenu_fla.heromenu_info_63battle3_1_10archer4_attackmaster3_attackmaster5_hitareaMain
展开剩余 397 个收起

分布与元数据

标签构成 · 30 种 / 5282 个

DefineShape2007
DefineBitsJPEG31235
DefineSprite773
DoABC541
DefineBitsLossless2533
DefineSound46
DefineShape237
DefineButton233
DefineEditText28
DefineBitsLossless14
DefineBits6
DefineBinaryData5
JPEGTables5
DefineShape42
Metadata2
DefineBitsJPEG21
DefineFont31
DefineFontAlignZones1
DefineShape31
EnableDebugger21
End1
ExportAssets1
FileAttributes1
FrameLabel1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
ShowFrame1
SymbolClass1
Tag631
其余 22 种,共 77· 展开全部收起

XMP 元数据

dc:title
Done by DoSWF
dc:description
Index:http://www.doswf.com
查看原始 xmp.xml