跳到主内容

馆藏编号RGYN-YY2S-C8ZM

经典版祖玛

2009.03.03

完整技术信息从 SWF 文件本体提取

文件概况

文件大小
3.7 MB
SWF 版本
Flash 9 · AS3
舞台尺寸
400 × 375
帧率
60 fps
帧数 · 估时
2 帧
压缩方式
zlib
背景色
#FFFFFF
制作工具
Adobe Flex 3.2
编译时间
2009.03.03
SHA-256 · 归档主键
c43d5f7859623f42fc946ca0961746c9a381d8f820a1768d86f2e1d5275cbd24

媒体

音频
mp3 · 44.1 kHz
位图格式
jpeg · lossless
视频

资源计数

位图 255声音 28

结构与时间轴

主类objects.Loading

帧标签 · 2 个

objects_LoadingMario

导出符号 · 28 个

objects.SFX_SFX_MUS2objects.SFX_SFX_DEATHobjects.SFX_SFX_JUMPobjects.SFX_SFX_MUS1objects.SFX_SFX_POWERUPobjects.SFX_SFX_KICKobjects.SFX_SFX_MUS7objects.SFX_SFX_STOMP2objects.SFX_SFX_SPROUTobjects.SFX_SFX_POINTSobjects.SFX_SFX_CANNONobjects.SFX_SFX_BRICKobjects.SFX_SFX_STOMPobjects.SFX_SFX_HURRYobjects.SFX_SFX_BOWSERHITobjects.SFX_SFX_MUS6objects.SFX_SFX_LIFEobjects.SFX_SFX_GROWLobjects.SFX_SFX_MUS3objects.SFX_SFX_GAMEOVERobjects.SFX_SFX_COINobjects.SFX_SFX_FIREBALLobjects.SFX_SFX_BOWSERKILLobjects.SFX_SFX_MUS9objects.SFX_SFX_BUMPobjects.SFX_SFX_POWERDOWNobjects.SFX_SFX_LEVEL_COMPLETEobjects.GameEnd_Jebs
展开剩余 8 个收起

AS3 类 · 287 个

objects.Loading_GLOGOobjects.Loadingobjects.GFX_GFX_WALL_a2objects.GFX_GFX_FONT_COIN_2objects.GFX_GFX_FONT_4objects.GFX_GFX_EN_SHELL_GREEN_4objects.GFX_GFX_FONT_3objects.GFX_GFX_WALL_Fobjects.GFX_GFX_WALL_Hobjects.GFX_GFX_EN_BULLET_1objects.GFX_GFX_WALL_c3objects.GFX_GFX_WALL_Qobjects.GFX_GFX_WALL_Jobjects.GFX_GFX_WALL_c9objects.GFX_GFX_Z_SCOREobjects.SFX_SFX_SPROUTobjects.GFX_GFX_EN_SPINY_1objects.Logo2_LOGOobjects.GFX_GFX_WALL_Iobjects.GFX_GFX_FONT_TIMEobjects.SFX_SFX_MUS1objects.GFX_GFX_WALL_Dobjects.GFX_GFX_EN_GOOMBA2objects.GFX_GFX_FONT_COIN_1objects.GFX_GFX_EN_BBEETLE_SHELL_1objects.GFX_GFX_FONT_5objects.GFX_GFX_WALL_b0objects.GFX_GFX_WALL_b9objects.GFX_GFX_BACK_CLOUD_2objects.GFX_GFX_OB_COIN_1objects.GFX_GFX_WALL_Eobjects.GFX_GFX_BON_USEDobjects.GFX_GFX_EN_BULLET_3objects.GFX_GFX_FONT_Xobjects.GFX_GFX_WALL_xobjects.GFX_GFX_WALL_Robjects.GFX_GFX_BACK_CLOUD_1objects.GFX_GFX_EN_KOOPA_RED_2objects.SFX_SFX_JUMPobjects.GFX_GFX_WALL_bbobjects.GFX_GFX_WALL_c4objects.GFX_GFX_WALL_yobjects.GFX_GFX_WALL_9objects.GFX_GFX_BACK_FENCE_2objects.GFX_GFX_WALL_Pobjects.SFX_SFX_STOMPobjects.GFX_GFX_WALL_cbobjects.GFX_GFX_EN_KOOPA_GREEN_1objects.GFX_GFX_FONT_6objects.GFX_GFX_EN_SHELL_GREEN_1objects.TitleScreen_Logoobjects.GFX_GFX_BACK_TREE_2objects.GFX_GFX_EN_SPINY_2objects.GFX_GFX_EN_BULLET_2objects.GFX_GFX_FONT_8objects.SFX_SFX_MUS3objects.GFX_GFX_WALL_a1objects.GFX_GFX_EN_SPINY_SHELL_2objects.GameEnd_GFXCobjects.GFX_GFX_FONT_COIN_3objects.Hiscore_backerobjects.GFX_GFX_WALL_Lobjects.SFX_SFX_MUS2objects.GFX_GFX_WALL_wobjects.GFX_GFX_EFF_HAMMERobjects.GFX_GFX_WALL_baobjects.GFX_GFX_WALL_a0objects.GFX_GFX_BACK_TREE_1objects.GFX_GFX_WALL_Gobjects.GFX_GFX_EFF_POINTS_1000objects.GameEnd_Jebsobjects.GFX_GFX_Z_CONTINUEobjects.SFX_SFX_POINTSobjects.GFX_GFX_EN_SHELL_GREEN_2objects.SFX_SFX_BOWSERHITobjects.GFX_GFX_EN_PSTATIC_2objects.GFX_GFX_EN_SHELL_GREEN_3objects.GFX_GFX_WALL_Mobjects.GFX_GFX_Z_QUITobjects.GFX_GFX_BON_BRICKobjects.GFX_GFX_WALL_aobjects.GFX_GFX_EFF_ELEVATOR_3objects.GFX_GFX_WALL_b6objects.GFX_GFX_EFF_GOOMBA_STOMPED2objects.GFX_GFX_EN_PSTATIC_1objects.GFX_GFX_EFF_POINTS_8000objects.GFX_GFX_Z_GAMEOVERobjects.GFX_GFX_EFF_POINTS_5000objects.GFX_GFX_BACK_TREE2_3objects.SFX_SFX_KICKobjects.GFX_GFX_EN_KOOPA_GREEN_2objects.GFX_GFX_BACK_BACK_5objects.GFX_GFX_BACK_CLOUD_3objects.GFX_GFX_FONT_9objects.GFX_GFX_WALL_jobjects.GFX_GFX_EN_JUMPER_1objects.GFX_GFX_BACK_FOREST_3objects.GFX_GFX_FONT_WORLDobjects.GFX_GFX_BACK_TREE_3objects.GFX_GFX_FONT_LINEobjects.GFX_GFX_BACK_BACK_3objects.GFX_GFX_FONT_7objects.GFX_GFX_WALL_c1objects.GFX_GFX_EN_JUMPER_2objects.GFX_GFX_EFF_ELEVATOR_4objects.GFX_GFX_WALL_Uobjects.GFX_GFX_WALL_Oobjects.GFX_GFX_WALL_caobjects.GameEnd_GFXKobjects.GFX_GFX_EN_PSTATIC_3objects.GFX_GFX_WALL_Nobjects.GFX_GFX_WALL_c2objects.GFX_GFX_WALL_b8objects.GFX_GFX_EFF_ELEVATOR_2objects.GFX_GFX_WALL_fobjects.GFX_GFX_BACK_TREE2_5objects.GFX_GFX_EFF_ELEVATOR_1objects.GFX_GFX_WALL_iobjects.GFX_GFX_BACK_FOREST_4objects.GFX_GFX_BON_BRICK2objects.GFX_GFX_BACK_CLOUDS_5objects.GFX_GFX_WALL_Cobjects.GFX_GFX_BACK_TREE2_2objects.GFX_GFX_EN_HAMMER_1objects.GFX_GFX_BACK_BACK_4objects.SFX_SFX_LIFEobjects.GFX_GFX_MARIO1_WALK_3objects.GFX_GFX_EN_PPLANT_2objects.GFX_GFX_FONT_HEADobjects.GFX_GFX_EN_HAMMER_2objects.GFX_GFX_BACK_CLOUDS_7objects.GFX_GFX_WALL_b4objects.GFX_GFX_BACK_TREE2_4objects.GFX_GFX_BACK_FOREST_1objects.GFX_GFX_WALL_b5objects.GFX_GFX_WALL_Sobjects.GFX_GFX_BACK_FOREST_2objects.GFX_GFX_BACK_CLOUDS_6objects.GFX_GFX_EN_GOOMBAobjects.SFX_SFX_MUS9objects.GFX_GFX_WALL_bobjects.GFX_GFX_WALL_b7objects.GFX_GFX_WALL_c0objects.GFX_GFX_WALL_gobjects.GFX_GFX_BACK_CLOUDS_4objects.GFX_GFX_WALL_hobjects.SFX_SFX_MUS7objects.SFX_SFX_BOWSERKILLobjects.SFX_SFX_FIREBALLobjects.GFX_GFX_WALL_b3objects.GFX_GFX_BACK_BACK_2objects.GFX_GFX_WALL_robjects.GFX_GFX_MARIO0_WALK_2objects.GFX_GFX_WALL_b2objects.GFX_GFX_MARIO0_WALK_3objects.TitleScreen_Keysobjects.GFX_GFX_EN_KOOPA_RED_1objects.SFX_SFX_GROWLobjects.GFX_GFX_WALL_qobjects.GFX_GFX_WALL_nobjects.GFX_GFX_WALL_1objects.SFX_SFX_GAMEOVERobjects.GFX_GFX_BOWSER_3objects.GFX_GFX_EN_PPLANT_1objects.GFX_GFX_WALL_Tobjects.GFX_GFX_EN_JUMPER_3objects.GFX_GFX_BOWSER_1objects.GFX_GFX_EN_BBEETLE_SHELL_3objects.GFX_GFX_WALL_oobjects.GFX_GFX_WALL_pobjects.GFX_GFX_BACK_CLOUDS_3objects.GFX_GFX_FONT_2objects.GFX_GFX_WALL_eobjects.TitleScreen_Text1objects.GFX_GFX_BACK_BACK_1objects.GFX_GFX_EN_LAKITU_2objects.GFX_GFX_EN_PFLAME_1objects.GFX_GFX_EFF_GOOMBA_STOMPEDobjects.GFX_GFX_MARIO1_ENTERobjects.GFX_GFX_BON_BRICK3objects.GFX_GFX_WALL_3objects.GFX_GFX_EFF_POINTS_200objects.GFX_GFX_WALL_a8objects.SFX_SFX_BUMPobjects.GFX_GFX_WALL_dobjects.GFX_GFX_EN_SHELL_RED_3objects.GFX_GFX_WALL_b1objects.GFX_GFX_EN_PFLAME_2objects.GFX_GFX_BOWSER_2objects.GFX_GFX_OB_COIN_2objects.SFX_SFX_CANNONobjects.GFX_GFX_OB_KILLSHROOMobjects.GFX_GFX_BACK_CLOUDS_8objects.GFX_GFX_BON_BONUS_1objects.GFX_GFX_WALL_Aobjects.GFX_GFX_EN_LAKITU_1objects.SFX_SFX_LEVEL_COMPLETEobjects.GFX_GFX_EFF_FIRE_BOOMobjects.SFX_SFX_COINobjects.GFX_GFX_WALL_Bobjects.GFX_GFX_WALL_cobjects.GFX_GFX_MARIO_DEADobjects.GFX_GFX_WALL_a9objects.TitleScreen_Text2objects.GFX_GFX_OB_SHROOMobjects.GFX_GFX_BON_USED3objects.GFX_GFX_BON_USED2objects.GFX_GFX_WALL_sobjects.GFX_GFX_MARIO1_WALK_2objects.GFX_GFX_OB_LIFESHROOMobjects.GFX_GFX_EFF_POINTS_2000objects.GFX_GFX_EN_SPINY_SHELL_1objects.GFX_GFX_MARIO1_WALK_1objects.GFX_GFX_WALL_Kobjects.GFX_GFX_WALL_a5objects.GFX_GFX_WALL_a6objects.SFX_SFX_MUS6objects.SFX_SFX_BRICKobjects.SFX_SFX_POWERDOWNobjects.GFX_GFX_BON_BONUS_3objects.GFX_GFX_EN_BBEETLE_1objects.SFX_SFX_DEATHobjects.SFX_SFX_POWERUPobjects.GFX_GFX_WALL_6objects.SFX_SFX_HURRYobjects.GFX_GFX_FONT_0objects.GFX_GFX_BACK_HILL_BIGobjects.GFX_GFX_OB_COIN_3objects.GFX_GFX_WALL_a4objects.GFX_GFX_BACK_FENCE_1objects.GFX_GFX_WALL_4objects.GFX_GFX_BACK_CLOUDS_2objects.GFX_GFX_MARIO0_ENTERobjects.GFX_GFX_FINISH_4objects.GFX_GFX_EN_SHELL_RED_4objects.GFX_GFX_WALL_aaobjects.GFX_GFX_BACK_HILLobjects.GFX_GFX_WALL_uobjects.GFX_GFX_BON_BONUS_2objects.GFX_GFX_EN_BBEETLE_2objects.GFX_GFX_MARIO1_JUMPobjects.GFX_GFX_WALL_vobjects.GFX_GFX_WALL_8objects.GFX_GFX_FONT_MARIOobjects.GFX_GFX_BACK_FENCE_3objects.GFX_GFX_EN_SHELL_RED_2objects.GFX_GFX_EN_SHELL_RED_1objects.GFX_GFX_WALL_a3objects.GFX_GFX_EN_MILLobjects.GFX_GFX_EFF_POINTS_100objects.GFX_GFX_WALL_2objects.GFX_GFX_BACK_TREE_4objects.GFX_GFX_WALL_abobjects.GFX_GFX_EN_BBEETLE_SHELL_2objects.GFX_GFX_BOWSER_FLAME_3objects.GFX_GFX_MARIO0_WALK_1objects.GFX_GFX_FONT_1objects.GFX_GFX_EN_FLY_RED_2objects.GFX_GFX_WALL_kobjects.GFX_GFX_EN_FLY_GREEN_2objects.GFX_GFX_BOWSER_4objects.GFX_GFX_WALL_c5objects.GFX_GFX_BOWSER_FLAME_1objects.GFX_GFX_EN_FLY_RED_1objects.GFX_GFX_Z_TYPEobjects.GFX_GFX_EN_FLY_GREEN_1objects.GFX_GFX_WALL_c8objects.GFX_GFX_MARIO1_BRAKEobjects.GFX_GFX_BACK_TREE_5objects.GFX_GFX_MARIO0_BRAKEobjects.GFX_GFX_EFF_POINTS_500objects.GFX_GFX_WALL_c6objects.GFX_GFX_WALL_a7objects.GFX_GFX_WALL_mobjects.GFX_GFX_WALL_c7objects.GFX_GFX_WALL_tobjects.GFX_GFX_WALL_7objects.GFX_GFX_EFF_POINTS_1UPobjects.GFX_GFX_WALL_lobjects.GFX_GFX_BACK_CLOUDS_1objects.GFX_GFX_BOWSER_FLAME_2objects.GFX_GFX_MARIO0_JUMPobjects.SFX_SFX_STOMP2objects.GFX_GFX_OB_RADISHobjects.GFX_GFX_WALL_0objects.GFX_GFX_EN_BBEETLE_SHELL_4objects.GFX_GFX_WALL_5
展开剩余 267 个收起

分布与元数据

标签构成 · 15 种 / 299 个

DefineBitsLossless2253
DefineSound28
DefineBitsJPEG22
DoABC2
FrameLabel2
ShowFrame2
SymbolClass2
End1
ExportAssets1
FileAttributes1
Metadata1
ProductInfo1
ScriptLimits1
SetBackgroundColor1
Tag2551
其余 7 种,共 7· 展开全部收起

XMP 元数据

dc:title
Adobe Flex 3 Application
dc:creator
unknown
dc:description
http://www.adobe.com/products/flex
查看原始 xmp.xml