馆藏编号RY7Y-2EP2-H9NE
丧尸防御战
2006 后完整技术信息从 SWF 文件本体提取
文件概况
- 文件大小
- 3.9 MB
- SWF 版本
- Flash 9 · AS3
- 舞台尺寸
- 800 × 600
- 帧率
- 20 fps
- 帧数 · 估时
- 9 帧
- 压缩方式
- zlib
- 背景色
- #000000
- SHA-256 · 归档主键
- c78fe13ac28a6aea0857fcf160d8545864374397143600cae7d30ed2e468141d
媒体
- 音频
- pcm_be / mp3 · 44.1 kHz
- 位图格式
- lossless · jpeg
- 视频
- 无
资源计数
形状 1724影片剪辑 500位图 43声音 32静态文本 115动态文本 87字体 12按钮 2变形形状 5
字体 · 13 种
Bitstream Vera SansVerdanaVerdana Bold ItalicArialArial BoldStencil StdStencil Std BoldPrestige Elite StdCharlemagne StdCourier NewIfBitstream Vera Sans BoldMonotype Corsiva
展开剩余 1 个收起
结构与时间轴
主类zomlog_fla.MainTimeline
场景 · 1 个
Scene 1
AS3 类 · 368 个
PreloaderClipzomlog_fla.MainTimelinefl.controls.ComboBoxComboBox_upSkinComboBox_disabledSkinComboBox_overSkinComboBox_downSkinfl.controls.TextInputTextInput_disabledSkinTextInput_upSkinfl.controls.ListList_skinfl.controls.listClasses.CellRendererCellRenderer_disabledSkinCellRenderer_downSkinCellRenderer_overSkinCellRenderer_selectedDisabledSkinCellRenderer_selectedDownSkinCellRenderer_selectedOverSkinCellRenderer_selectedUpSkinCellRenderer_upSkinfl.controls.ScrollBarfl.core.ComponentShimfocusRectSkinScrollArrowUp_downSkinScrollArrowDown_downSkinScrollThumb_downSkinScrollArrowDown_overSkinScrollThumb_overSkinScrollArrowUp_overSkinScrollArrowUp_upSkinScrollThumb_upSkinScrollArrowDown_upSkinScrollArrowDown_disabledSkinScrollArrowUp_disabledSkinScrollBar_thumbIconScrollTrack_skingunCycle_13_idle2_pregunCycle_4_idle2_pregunCycle_8_idle1_prezomlog_fla.AssetClip_10ui.menu.MainBrowseClipzomlog_fla.MusicClip_480ui.WaveEndMusicui.Wave3Musicui.Wave2Musicui.Wave1Musicui.QuietMusicui.MainLoopMusicui.MainIntroMusicui.AmbientMusicui.menu.MainCampaignClipui.menu.MainRateClipui.menu.UploadMapMenuClipui.TotalResourceClipui.menu.SaveMapMenuClipui.menu.MainPasteMapClipui.menu.MainFailClipui.menu.MainEditSelectClipui.menu.MainDownloadMapClipui.menu.StoryMenuClipui.menu.MainPlayClipui.menu.BuildMenuClipButtonBuildBarricadeButtonBuildDepotButtonBuildSniperButtonBuildWorkshopmapgen.EditPosClipui.menu.MainEditClipmapgen.EditMenuClipTimerScreenWorkshopScreenSniperScreenDepotMiscScreenDepotBuildScreenBarricadeScreenDepotResourceScreenPauseClipui.ToolTipClipui.TutorialClipui.TutorialArrowClipExplosionLargeClipExplosionSmallClipui.ScrollArrowClipui.menu.WaitMenuClipui.menu.PediaMenuClipzomlog_fla.ButtonLeft_383zomlog_fla.ButtonRight_388fl.controls.UIScrollBarui.menu.OptionsMenuClipui.menu.SystemMenuClipui.menu.ReplayMenuClipui.menu.StatusClipzomlog_fla.MinusButton_375zomlog_fla.PlusButton_376ui.menu.MainWinClipui.menu.MainTutorialClipui.menu.MainStartClipui.menu.MainNameClipui.menu.MainLoseClipzomlog_fla.TextButton_342ui.menu.MainDifficultyClipui.menu.MainCreditsClipRubbleClipFeatureClipui.TimerClipui.MonitorClipui.MonitorOverlayClipui.menu.QuickClipButtonRangeOffButtonHelpButtonSystemButtonRangeOnFloaterClipSelectClipui.FailClipzomlog_fla.PediaClip_301pedia_apartmentpedia_churchpedia_hardware_storepedia_hospitalpedia_housepedia_mallpedia_officepedia_police_stationpedia_rubblepedia_chargespedia_zombiespedia_barricadepedia_depotpedia_sniperpedia_workshoppedia_ammopedia_boardspedia_survivorsTowerNeedClipbackgroundtilesbackground.pngresourcetilestowerclipzomlog_fla.DepotClip_224ui.menu.BarricadeMenuClipui.menu.DepotMenuClipui.menu.ResourceMenuClipButtonJumpToDepotui.menu.PlanMenuClipui.menu.SniperMenuClipui.menu.SniperResourceMenuClipButtonFireAtWillButtonFlareButtonUpgradeui.menu.AccuracyClipButtonFireHoldui.menu.WorkshopMenuClipButtonAbandonui.menu.SetChargesClipButtonPlusButtonMinusSurvivor_0_1Survivor_0_2Survivor_0_3Survivor_0_4Survivor_0_5Survivor_0_6Survivor_0_7Survivor_0_8Survivor_0_9Survivor_0_10Survivor_0_11Survivor_0_12Survivor_0_13Survivor_0_14Survivor_0_15Survivor_0_16Survivor_0_17Survivor_0_18Survivor_0_19Survivor_0_20Survivor_1_1Survivor_1_2Survivor_1_3Survivor_1_4Survivor_1_5Survivor_1_6Survivor_1_7Survivor_1_8Survivor_1_9Survivor_1_10Survivor_1_11Survivor_1_12Survivor_1_13Survivor_1_14Survivor_1_15Survivor_1_16Survivor_1_17Survivor_1_18Survivor_1_19Survivor_1_20Survivor_2_1Survivor_2_2Survivor_2_3Survivor_2_4Survivor_2_5Survivor_2_6Survivor_2_7Survivor_2_8Survivor_2_9Survivor_2_10Survivor_2_11Survivor_2_12Survivor_2_13Survivor_2_14Survivor_2_15Survivor_2_16Survivor_2_17Survivor_2_18Survivor_2_19Survivor_2_20Survivor_3_1Survivor_3_2Survivor_3_3Survivor_3_4Survivor_3_5Survivor_3_6Survivor_3_7Survivor_3_8Survivor_3_9Survivor_3_10Survivor_3_11Survivor_3_12Survivor_3_13Survivor_3_14Survivor_3_15Survivor_3_16Survivor_3_17Survivor_3_18Survivor_3_19Survivor_3_20gunCycle_1_gun1gunCycle_1_gun2gunCycle_2_gun1gunCycle_2_gun2gunCycle_4_gun1gunCycle_4_gun2gunCycle_5_gun1gunCycle_5_gun2gunCycle_7_gun1gunCycle_7_gun2gunCycle_8_gun1gunCycle_8_gun2gunCycle_10_gun1gunCycle_10_gun2gunCycle_11_gun1gunCycle_11_gun2gunCycle_13_gun1gunCycle_13_gun2gunCycle_14_gun1gunCycle_14_gun2gunCycle_15_gun1gunCycle_15_gun2gunCycle_16_gun1gunCycle_16_gun2gunCycle_17_gun1gunCycle_17_gun2gunCycle_18_gun1gunCycle_18_gun2gunCycle_19_gun1gunCycle_19_gun2gunCycle_20_gun1gunCycle_20_gun2gunCycle_midlayer_1gunCycle_midlayer_2gunCycle_midlayer_4gunCycle_midlayer_5gunCycle_midlayer_7gunCycle_midlayer_8gunCycle_midlayer_10gunCycle_midlayer_11gunCycle_midlayer_13gunCycle_midlayer_14gunCycle_midlayer_15gunCycle_midlayer_16gunCycle_midlayer_17gunCycle_midlayer_18gunCycle_midlayer_19gunCycle_midlayer_20gunCycle_toplayer_1gunCycle_toplayer_2gunCycle_toplayer_4gunCycle_toplayer_5gunCycle_toplayer_7gunCycle_toplayer_8gunCycle_toplayer_10gunCycle_toplayer_11gunCycle_toplayer_13gunCycle_toplayer_14gunCycle_toplayer_15gunCycle_toplayer_16gunCycle_toplayer_17gunCycle_toplayer_18gunCycle_toplayer_19gunCycle_toplayer_20ZombieMoan4SoundZombieMoan3SoundZombieMoan2SoundZombieMoan1SoundZombieMoanCrowdSoundZombieDeathSoundZombieBash6SoundZombieBash5SoundZombieBash4SoundZombieBash3SoundZombieBash2SoundZombieBash1SoundTowerUpgradeSoundTowerSupplySoundTowerDestroySoundTowerBuildSoundTowerAbandonSoundTimerPipSoundSniperShoot3SoundSniperShoot2SoundSniperShoot1SoundButtonSuccessSoundButtonFailedSoundBridgeExplosionSoundzombieCycle_attack_1zombieCycle_attack_2zombieCycle_attack_3zombieCycle_attack_4zombieCycle_attack_5zombieCycle_attack_6zombieCycle_attack_7zombieCycle_attack_8zombieCycle_attack_9zombieCycle_attack_10zombieCycle_attack_11zombieCycle_attack_12zombieCycle_death_1zombieCycle_death_2zombieCycle_death_3zombieCycle_death_4zombieCycle_death_5zombieCycle_death_6zombieCycle_death_7zombieCycle_death_8zombieCycle_death_9zombieCycle_death_10zombieCycle_death_11zombieCycle_death_12zombieCycle_shamble_1zombieCycle_shamble_2zombieCycle_shamble_3zombieCycle_shamble_4zombieCycle_shamble_5zombieCycle_shamble_6zombieCycle_shamble_7zombieCycle_shamble_8zombieCycle_shamble_9zombieCycle_shamble_10zombieCycle_shamble_11zombieCycle_shamble_12zombie_headshotzomlog_fla.JonLogo_482zomlog_fla.Main_logo_483zomlog_fla.WaterRing_487zomlog_fla.water_488zomlog_fla.GameClip_498
展开剩余 348 个收起
分布与元数据
标签构成 · 30 种 / 2796 个
DefineShape1356
DefineSprite500
CSMTextSettings200
DefineShape2196
DefineShape3127
DefineText115
DefineEditText87
DefineShape445
DefineBitsLossless233
DefineSound32
DefineScalingGrid19
DefineFont312
DefineFontAlignZones12
DefineFontName12
DefineBits10
ShowFrame9
PlaceObject25
RemoveObject25
SymbolClass5
DefineMorphShape4
DefineButton22
DoABC2
DefineMorphShape21
DefineSceneAndFrameLabelData1
End1
FileAttributes1
JPEGTables1
Metadata1
SetBackgroundColor1
SoundStreamHead21